radeonsi: Compute correct LDS size for fragment shaders.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_interp.h
index 23c9a59ecdf3c111cd49516ef44e39c045fbfc0a..9029d2a41808e1713650224edfc0aea07a619a48 100644 (file)
@@ -86,6 +86,8 @@ struct lp_build_interp_soa_context
    enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
    boolean simple_interp;
 
+   double pos_offset;
+
    LLVMValueRef x;
    LLVMValueRef y;
 
@@ -113,6 +115,7 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
                          struct gallivm_state *gallivm,
                          unsigned num_inputs,
                          const struct lp_shader_input *inputs,
+                         boolean pixel_center_integer,
                          LLVMBuilderRef builder,
                          struct lp_type type,
                          LLVMValueRef a0_ptr,