struct lp_build_context base;
unsigned num_attribs;
- unsigned mask[1 + PIPE_MAX_SHADER_INPUTS];
- unsigned mode[1 + PIPE_MAX_SHADER_INPUTS];
+ unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
+ unsigned interp[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_INTERPOLATE_x */
LLVMValueRef a0 [1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];