#include "lp_winsys.h"
#include "lp_screen.h"
-#include "lp_texture.h"
#include "lp_buffer.h"
}
-static void
-llvmpipe_fence_reference(struct pipe_screen *screen,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence)
-{
-}
-
-
-static int
-llvmpipe_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
-static int
-llvmpipe_fence_finish(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- return 0;
-}
-
-
void
llvmpipe_init_screen_buffer_funcs(struct pipe_screen *screen)
{
screen->buffer_map = llvmpipe_buffer_map;
screen->buffer_unmap = llvmpipe_buffer_unmap;
screen->buffer_destroy = llvmpipe_buffer_destroy;
-
- screen->fence_reference = llvmpipe_fence_reference;
- screen->fence_signalled = llvmpipe_fence_signalled;
- screen->fence_finish = llvmpipe_fence_finish;
-
}