void
llvmpipe_clear(struct pipe_context *pipe,
unsigned buffers,
- const float *rgba,
+ const union pipe_color_union *color,
double depth,
unsigned stencil)
{
if (LP_PERF & PERF_NO_DEPTH)
buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
- lp_setup_clear( llvmpipe->setup, rgba, depth, stencil, buffers );
+ lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
}