llvmpipe: make blend-related functions static, clean-up initializations
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
index d94efec16a45a1b6092c8a61f04f24433c1eabf1..53a32b71a00b482d4a2388fd2834d9a3c36edb22 100644 (file)
 #include "lp_query.h"
 #include "lp_setup.h"
 
-
-
-
-
 static void llvmpipe_destroy( struct pipe_context *pipe )
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
@@ -68,38 +64,22 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
 
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      pipe_texture_reference(&llvmpipe->texture[i], NULL);
+      pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
    }
 
    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
-      pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
+      pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
    }
 
    for (i = 0; i < Elements(llvmpipe->constants); i++) {
       if (llvmpipe->constants[i]) {
-         pipe_buffer_reference(&llvmpipe->constants[i], NULL);
+         pipe_resource_reference(&llvmpipe->constants[i], NULL);
       }
    }
 
    align_free( llvmpipe );
 }
 
-static unsigned int
-llvmpipe_is_texture_referenced( struct pipe_context *pipe,
-                               struct pipe_texture *texture,
-                               unsigned face, unsigned level)
-{
-   struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
-
-   return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
-}
-
-static unsigned int
-llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
-                              struct pipe_buffer *buf)
-{
-   return PIPE_UNREFERENCED;
-}
 
 struct pipe_context *
 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
@@ -120,19 +100,6 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
    llvmpipe->pipe.destroy = llvmpipe_destroy;
 
    /* state setters */
-   llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
-   llvmpipe->pipe.bind_blend_state   = llvmpipe_bind_blend_state;
-   llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
-
-   llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
-   llvmpipe->pipe.bind_fragment_sampler_states  = llvmpipe_bind_sampler_states;
-   llvmpipe->pipe.bind_vertex_sampler_states  = llvmpipe_bind_vertex_sampler_states;
-   llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
-
-   llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
-   llvmpipe->pipe.bind_depth_stencil_alpha_state   = llvmpipe_bind_depth_stencil_state;
-   llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
-
    llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
    llvmpipe->pipe.bind_rasterizer_state   = llvmpipe_bind_rasterizer_state;
    llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
@@ -149,15 +116,12 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
    llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state;
    llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state;
 
-   llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
-   llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
    llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
    llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
    llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
    llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
-   llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
-   llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures;
+
    llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
 
    llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
@@ -169,16 +133,17 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
    llvmpipe->pipe.clear = llvmpipe_clear;
    llvmpipe->pipe.flush = llvmpipe_flush;
 
-   llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced;
-   llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
 
+   llvmpipe_init_blend_funcs(llvmpipe);
+   llvmpipe_init_sampler_funcs(llvmpipe);
    llvmpipe_init_query_funcs( llvmpipe );
+   llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
 
    /*
     * Create drawing context and plug our rendering stage into it.
     */
-   llvmpipe->draw = draw_create();
-   if (!llvmpipe->draw) 
+   llvmpipe->draw = draw_create(&llvmpipe->pipe);
+   if (!llvmpipe->draw)
       goto fail;
 
    /* FIXME: devise alternative to draw_texture_samplers */
@@ -194,6 +159,11 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
    /* plug in AA line/point stages */
    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
+   draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
+
+   /* convert points and lines into triangles: */
+   draw_wide_point_threshold(llvmpipe->draw, 0.0);
+   draw_wide_line_threshold(llvmpipe->draw, 0.0);
 
 #if USE_DRAW_STAGE_PSTIPPLE
    /* Do polygon stipple w/ texture map + frag prog? */