if (llvmpipe->draw)
draw_destroy( llvmpipe->draw );
- for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ for (i = 0; i < LP_NUM_QUAD_THREADS; i++) {
llvmpipe->quad[i].polygon_stipple->destroy( llvmpipe->quad[i].polygon_stipple );
llvmpipe->quad[i].earlyz->destroy( llvmpipe->quad[i].earlyz );
llvmpipe->quad[i].shade->destroy( llvmpipe->quad[i].shade );
/* setup quad rendering stages */
- for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ for (i = 0; i < LP_NUM_QUAD_THREADS; i++) {
llvmpipe->quad[i].polygon_stipple = lp_quad_polygon_stipple_stage(llvmpipe);
llvmpipe->quad[i].earlyz = lp_quad_earlyz_stage(llvmpipe);
llvmpipe->quad[i].shade = lp_quad_shade_stage(llvmpipe);
if (!llvmpipe->setup)
goto fail;
- if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
+ if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
- if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
+ if (debug_get_bool_option( "LP_NO_VBUF", FALSE )) {
/* Deprecated path -- vbuf is the intended interface to the draw module:
*/
draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->setup);