gallium/draw: use correct rasterization state for wide/AA points/lines
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
index a76bde390545b268c43a57312c3340b3b9d566cf..6962a7921bf3facb5a1c8b612043ae0a44f8c57d 100644 (file)
@@ -42,8 +42,6 @@
 #include "lp_perf.h"
 #include "lp_state.h"
 #include "lp_surface.h"
-#include "lp_texture.h"
-#include "lp_winsys.h"
 #include "lp_query.h"
 #include "lp_setup.h"
 
@@ -104,7 +102,7 @@ llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
 }
 
 struct pipe_context *
-llvmpipe_create( struct pipe_screen *screen )
+llvmpipe_create_context( struct pipe_screen *screen, void *priv )
 {
    struct llvmpipe_context *llvmpipe;
 
@@ -118,6 +116,7 @@ llvmpipe_create( struct pipe_screen *screen )
 
    llvmpipe->pipe.winsys = screen->winsys;
    llvmpipe->pipe.screen = screen;
+   llvmpipe->pipe.priv = priv;
    llvmpipe->pipe.destroy = llvmpipe_destroy;
 
    /* state setters */
@@ -147,6 +146,7 @@ llvmpipe_create( struct pipe_screen *screen )
    llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
 
    llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
+   llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
    llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
    llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
@@ -174,7 +174,7 @@ llvmpipe_create( struct pipe_screen *screen )
    /*
     * Create drawing context and plug our rendering stage into it.
     */
-   llvmpipe->draw = draw_create();
+   llvmpipe->draw = draw_create(&llvmpipe->pipe);
    if (!llvmpipe->draw) 
       goto fail;
 
@@ -183,7 +183,7 @@ llvmpipe_create( struct pipe_screen *screen )
    if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
       llvmpipe->no_rast = TRUE;
 
-   llvmpipe->setup = lp_setup_create( screen,
+   llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
                                       llvmpipe->draw );
    if (!llvmpipe->setup)
       goto fail;