llvmpipe: remove some old sampler support structs
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
index 8341cc1bc11cdec356382afecd490c846b554312..7f7b04412c225e74a6893de189cc33c9cc8701a0 100644 (file)
  */
 
 #include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
 #include "pipe/p_defines.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
 #include "lp_clear.h"
 #include "lp_context.h"
 #include "lp_flush.h"
-#include "lp_prim_setup.h"
 #include "lp_prim_vbuf.h"
 #include "lp_state.h"
 #include "lp_surface.h"
-#include "lp_tile_cache.h"
 #include "lp_texture.h"
 #include "lp_winsys.h"
 #include "lp_query.h"
+#include "lp_setup.h"
 
 
 
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-llvmpipe_map_transfers(struct llvmpipe_context *lp)
-{
-   unsigned i;
-
-   for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
-      lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
-   }
-
-   lp_tile_cache_map_transfers(lp->zsbuf_cache);
-}
-
-
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
-{
-   uint i;
-
-   for (i = 0; i < lp->framebuffer.nr_cbufs; i++)
-      lp_flush_tile_cache(lp->cbuf_cache[i]);
-   lp_flush_tile_cache(lp->zsbuf_cache);
-
-   for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
-      lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
-   }
-   lp_tile_cache_unmap_transfers(lp->zsbuf_cache);
-}
 
 
 static void llvmpipe_destroy( struct pipe_context *pipe )
@@ -91,26 +58,18 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
    if (llvmpipe->draw)
       draw_destroy( llvmpipe->draw );
 
-   for (i = 0; i < LP_NUM_QUAD_THREADS; i++) {
-      llvmpipe->quad[i].polygon_stipple->destroy( llvmpipe->quad[i].polygon_stipple );
-      llvmpipe->quad[i].earlyz->destroy( llvmpipe->quad[i].earlyz );
-      llvmpipe->quad[i].shade->destroy( llvmpipe->quad[i].shade );
-      llvmpipe->quad[i].alpha_test->destroy( llvmpipe->quad[i].alpha_test );
-      llvmpipe->quad[i].depth_test->destroy( llvmpipe->quad[i].depth_test );
-      llvmpipe->quad[i].stencil_test->destroy( llvmpipe->quad[i].stencil_test );
-      llvmpipe->quad[i].occlusion->destroy( llvmpipe->quad[i].occlusion );
-      llvmpipe->quad[i].coverage->destroy( llvmpipe->quad[i].coverage );
-      llvmpipe->quad[i].blend->destroy( llvmpipe->quad[i].blend );
-      llvmpipe->quad[i].colormask->destroy( llvmpipe->quad[i].colormask );
-      llvmpipe->quad[i].output->destroy( llvmpipe->quad[i].output );
+   if (llvmpipe->setup)
+      lp_setup_destroy( llvmpipe->setup );
+
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+      pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
    }
 
-   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
-      lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
-   lp_destroy_tile_cache(llvmpipe->zsbuf_cache);
+   pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
 
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
-      lp_destroy_tile_cache(llvmpipe->tex_cache[i]);
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      pipe_texture_reference(&llvmpipe->texture[i], NULL);
+   }
 
    for (i = 0; i < Elements(llvmpipe->constants); i++) {
       if (llvmpipe->constants[i].buffer) {
@@ -118,7 +77,7 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
       }
    }
 
-   FREE( llvmpipe );
+   align_free( llvmpipe );
 }
 
 static unsigned int
@@ -127,22 +86,8 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
                                unsigned face, unsigned level)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
-   unsigned i;
 
-   if(llvmpipe->dirty_render_cache) {
-      for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
-         if(llvmpipe->framebuffer.cbufs[i] && 
-            llvmpipe->framebuffer.cbufs[i]->texture == texture)
-            return PIPE_REFERENCED_FOR_WRITE;
-      }
-      if(llvmpipe->framebuffer.zsbuf && 
-         llvmpipe->framebuffer.zsbuf->texture == texture)
-         return PIPE_REFERENCED_FOR_WRITE;
-   }
-   
-   /* FIXME: we also need to do the same for the texture cache */
-   
-   return PIPE_UNREFERENCED;
+   return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
 }
 
 static unsigned int
@@ -155,18 +100,15 @@ llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
 struct pipe_context *
 llvmpipe_create( struct pipe_screen *screen )
 {
-   struct llvmpipe_context *llvmpipe = CALLOC_STRUCT(llvmpipe_context);
-   uint i;
+   struct llvmpipe_context *llvmpipe;
 
-   util_init_math();
+   llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
+   if (!llvmpipe)
+      return NULL;
 
-#ifdef PIPE_ARCH_X86
-   llvmpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
-#else
-   llvmpipe->use_sse = FALSE;
-#endif
+   util_init_math();
 
-   llvmpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+   memset(llvmpipe, 0, sizeof *llvmpipe);
 
    llvmpipe->pipe.winsys = screen->winsys;
    llvmpipe->pipe.screen = screen;
@@ -224,47 +166,6 @@ llvmpipe_create( struct pipe_screen *screen )
    llvmpipe_init_query_funcs( llvmpipe );
    llvmpipe_init_texture_funcs( llvmpipe );
 
-   /*
-    * Alloc caches for accessing drawing surfaces and textures.
-    * Must be before quad stage setup!
-    */
-   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
-      llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
-   llvmpipe->zsbuf_cache = lp_create_tile_cache( screen );
-
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
-      llvmpipe->tex_cache[i] = lp_create_tile_cache( screen );
-
-
-   /* setup quad rendering stages */
-   for (i = 0; i < LP_NUM_QUAD_THREADS; i++) {
-      llvmpipe->quad[i].polygon_stipple = lp_quad_polygon_stipple_stage(llvmpipe);
-      llvmpipe->quad[i].earlyz = lp_quad_earlyz_stage(llvmpipe);
-      llvmpipe->quad[i].shade = lp_quad_shade_stage(llvmpipe);
-      llvmpipe->quad[i].alpha_test = lp_quad_alpha_test_stage(llvmpipe);
-      llvmpipe->quad[i].depth_test = lp_quad_depth_test_stage(llvmpipe);
-      llvmpipe->quad[i].stencil_test = lp_quad_stencil_test_stage(llvmpipe);
-      llvmpipe->quad[i].occlusion = lp_quad_occlusion_stage(llvmpipe);
-      llvmpipe->quad[i].coverage = lp_quad_coverage_stage(llvmpipe);
-      llvmpipe->quad[i].blend = lp_quad_blend_stage(llvmpipe);
-      llvmpipe->quad[i].colormask = lp_quad_colormask_stage(llvmpipe);
-      llvmpipe->quad[i].output = lp_quad_output_stage(llvmpipe);
-   }
-
-   /* vertex shader samplers */
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples_vertex;
-      llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i];
-      llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
-   }
-
-   /* fragment shader samplers */
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples_fragment;
-      llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i];
-      llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
-   }
-
    /*
     * Create drawing context and plug our rendering stage into it.
     */
@@ -272,26 +173,28 @@ llvmpipe_create( struct pipe_screen *screen )
    if (!llvmpipe->draw) 
       goto fail;
 
-   draw_texture_samplers(llvmpipe->draw,
-                         PIPE_MAX_SAMPLERS,
-                         (struct tgsi_sampler **)
-                            llvmpipe->tgsi.vert_samplers_list);
+   /* FIXME: vertex sampler state
+    */
+
+   if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
+      llvmpipe->no_rast = TRUE;
 
-   llvmpipe->setup = lp_draw_render_stage(llvmpipe);
+   llvmpipe->setup = lp_setup_create();
    if (!llvmpipe->setup)
       goto fail;
 
-   if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
-      llvmpipe->no_rast = TRUE;
+   llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe);
+   if (!llvmpipe->vbuf_backend)
+      goto fail;
+
+   llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend);
+   if (!llvmpipe->vbuf)
+      goto fail;
+
+   draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf);
+   draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend);
+
 
-   if (debug_get_bool_option( "LP_NO_VBUF", FALSE )) {
-      /* Deprecated path -- vbuf is the intended interface to the draw module:
-       */
-      draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->setup);
-   }
-   else {
-      lp_init_vbuf(llvmpipe);
-   }
 
    /* plug in AA line/point stages */
    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);