make_empty_list(&llvmpipe->setup_variants_list);
- llvmpipe->pipe.winsys = screen->winsys;
llvmpipe->pipe.screen = screen;
llvmpipe->pipe.priv = priv;
draw_wide_point_threshold(llvmpipe->draw, 10000.0);
draw_wide_line_threshold(llvmpipe->draw, 10000.0);
-#if USE_DRAW_STAGE_PSTIPPLE
- /* Do polygon stipple w/ texture map + frag prog? */
- draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
-#endif
-
lp_reset_counters();
gallivm_register_garbage_collector_callback(garbage_collect_callback,