r300g: Atomize framebuffers.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
index a4b2bd8c2ad715cb0bc1b0a108e5ba041e0eec92..aaa675aec77999019098870ad216c19b00a315e2 100644 (file)
  */
 
 #include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
 #include "pipe/p_defines.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
 #include "lp_clear.h"
 #include "lp_context.h"
 #include "lp_flush.h"
-#include "lp_prim_setup.h"
 #include "lp_prim_vbuf.h"
 #include "lp_state.h"
 #include "lp_surface.h"
@@ -107,15 +107,25 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
    if (llvmpipe->draw)
       draw_destroy( llvmpipe->draw );
 
-   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
       lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
+      pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
+   }
+   pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
 
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
       lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
+      pipe_texture_reference(&llvmpipe->texture[i], NULL);
+   }
+
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+      lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]);
+      pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
+   }
 
    for (i = 0; i < Elements(llvmpipe->constants); i++) {
-      if (llvmpipe->constants[i].buffer) {
-         pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL);
+      if (llvmpipe->constants[i]) {
+         pipe_buffer_reference(&llvmpipe->constants[i], NULL);
       }
    }
 
@@ -130,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
    unsigned i;
 
+   /* check if any of the bound drawing surfaces are this texture */
    if(llvmpipe->dirty_render_cache) {
       for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
          if(llvmpipe->framebuffer.cbufs[i] && 
@@ -140,6 +151,18 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
          llvmpipe->framebuffer.zsbuf->texture == texture)
          return PIPE_REFERENCED_FOR_WRITE;
    }
+
+   /* check if any of the tex_cache textures are this texture */
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      if (llvmpipe->tex_cache[i] &&
+            llvmpipe->tex_cache[i]->texture == texture)
+         return PIPE_REFERENCED_FOR_READ;
+   }
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+      if (llvmpipe->vertex_tex_cache[i] &&
+          llvmpipe->vertex_tex_cache[i]->texture == texture)
+         return PIPE_REFERENCED_FOR_READ;
+   }
    
    return PIPE_UNREFERENCED;
 }
@@ -175,7 +198,8 @@ llvmpipe_create( struct pipe_screen *screen )
    llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
 
    llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
-   llvmpipe->pipe.bind_sampler_states  = llvmpipe_bind_sampler_states;
+   llvmpipe->pipe.bind_fragment_sampler_states  = llvmpipe_bind_sampler_states;
+   llvmpipe->pipe.bind_vertex_sampler_states  = llvmpipe_bind_vertex_sampler_states;
    llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
 
    llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
@@ -200,7 +224,8 @@ llvmpipe_create( struct pipe_screen *screen )
    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
    llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
    llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
-   llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures;
+   llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
+   llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures;
    llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
 
    llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
@@ -209,8 +234,6 @@ llvmpipe_create( struct pipe_screen *screen )
    llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
    llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
    llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
-   llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags;
-
 
    llvmpipe->pipe.clear = llvmpipe_clear;
    llvmpipe->pipe.flush = llvmpipe_flush;
@@ -229,24 +252,10 @@ llvmpipe_create( struct pipe_screen *screen )
 
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
       llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+      llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen);
 
 
-   /* vertex shader samplers */
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
-      llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX;
-      llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i];
-      llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
-   }
-
-   /* fragment shader samplers */
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
-      llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT;
-      llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i];
-      llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
-   }
-
    /*
     * Create drawing context and plug our rendering stage into it.
     */
@@ -254,26 +263,23 @@ llvmpipe_create( struct pipe_screen *screen )
    if (!llvmpipe->draw) 
       goto fail;
 
-   draw_texture_samplers(llvmpipe->draw,
-                         PIPE_MAX_SAMPLERS,
-                         (struct tgsi_sampler **)
-                            llvmpipe->tgsi.vert_samplers_list);
-
-   llvmpipe->setup = lp_draw_render_stage(llvmpipe);
-   if (!llvmpipe->setup)
-      goto fail;
+   /* FIXME: devise alternative to draw_texture_samplers */
 
    if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
       llvmpipe->no_rast = TRUE;
 
-   if (debug_get_bool_option( "LP_NO_VBUF", FALSE )) {
-      /* Deprecated path -- vbuf is the intended interface to the draw module:
-       */
-      draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->setup);
-   }
-   else {
-      lp_init_vbuf(llvmpipe);
-   }
+   llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe);
+   if (!llvmpipe->vbuf_backend)
+      goto fail;
+
+   llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend);
+   if (!llvmpipe->vbuf)
+      goto fail;
+
+   draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf);
+   draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend);
+
+
 
    /* plug in AA line/point stages */
    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);