/** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
- /** Mapped constant buffers */
- void *mapped_constants[PIPE_SHADER_TYPES];
-
/** Vertex format */
struct vertex_info vertex_info;
struct vertex_info vertex_info_vbuf;
/** The primitive drawing context */
struct draw_context *draw;
- struct draw_stage *setup;
+
+ /** Draw module backend */
+ struct vbuf_render *vbuf_backend;
struct draw_stage *vbuf;
- struct llvmpipe_vbuf_render *vbuf_render;
boolean dirty_render_cache;