llvmpipe: compute shaders work better with all the threads.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_cs_tpool.c
index 4a23b6a2a950e93521af4579ecba598dc9031b7c..ea2844685129e72e4db1f8e495adf04ef81c29ae 100644 (file)
@@ -137,7 +137,7 @@ lp_cs_tpool_queue_task(struct lp_cs_tpool *pool,
 
    list_addtail(&task->list, &pool->workqueue);
 
-   cnd_signal(&pool->new_work);
+   cnd_broadcast(&pool->new_work);
    mtx_unlock(&pool->m);
    return task;
 }