#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
#include "util/u_prim.h"
-#include "lp_buffer.h"
#include "lp_context.h"
#include "lp_state.h"
*/
void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned min_index,
unsigned max_index,
struct draw_context *draw = lp->draw;
unsigned i;
- lp->reduced_api_prim = u_reduced_prim(mode);
-
if (lp->dirty)
llvmpipe_update_derived( lp );
- llvmpipe_map_transfers(lp);
-
/*
* Map vertex buffers
*/
for (i = 0; i < lp->num_vertex_buffers; i++) {
- void *buf = llvmpipe_buffer(lp->vertex_buffer[i].buffer)->data;
+ void *buf = llvmpipe_resource(lp->vertex_buffer[i].buffer)->data;
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes = llvmpipe_buffer(indexBuffer)->data;
+ void *mapped_indexes = llvmpipe_resource(indexBuffer)->data;
draw_set_mapped_element_buffer_range(draw, indexSize,
min_index,
max_index,
* internally when this condition is seen?)
*/
draw_flush(draw);
-
- /* Note: leave drawing surfaces mapped */
-
- lp->dirty_render_cache = TRUE;
}
void
llvmpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{