iris: Make iris_has_color_unresolved more generic
[mesa.git] / src / gallium / drivers / llvmpipe / lp_flush.c
index 644b821957a2f5c7b40bae339bf62dfb30c97386..94c78ef18c4a328d16ab3e238c5e6dc4b68abf55 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  **************************************************************************/
 
 /* Author:
- *    Keith Whitwell <keith@tungstengraphics.com>
+ *    Keith Whitwell <keithw@vmware.com>
  */
 
 
 #include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "util/u_debug_image.h"
+#include "util/u_string.h"
 #include "draw/draw_context.h"
 #include "lp_flush.h"
 #include "lp_context.h"
 
 
 /**
- * \param flags  bitmask of PIPE_FLUSH_x flags
- * \param fence  if non-null, returns pointer to a fench which can be waited on
+ * \param fence  if non-null, returns pointer to a fence which can be waited on
  */
 void
 llvmpipe_flush( struct pipe_context *pipe,
-               unsigned flags,
-                struct pipe_fence_handle **fence )
+                struct pipe_fence_handle **fence,
+                const char *reason)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
 
    draw_flush(llvmpipe->draw);
 
-   if (fence) {
-      if ((flags & (PIPE_FLUSH_SWAPBUFFERS |
-                    PIPE_FLUSH_RENDER_CACHE))) {
-         /* if we're going to flush the setup/rasterization modules, emit
-          * a fence.
-          * XXX this (and the code below) may need fine tuning...
-          */
-         *fence = lp_setup_fence( llvmpipe->setup );
-      }
-      else {
-         *fence = NULL;
-      }
-   }
-
    /* ask the setup module to flush */
-   if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_RENDER_CACHE |
-                PIPE_FLUSH_TEXTURE_CACHE)) {
-      lp_setup_flush(llvmpipe->setup, flags);
-   }
+   lp_setup_flush(llvmpipe->setup, fence, reason);
 
    /* Enable to dump BMPs of the color/depth buffers each frame */
-#if 0
-   if (flags & PIPE_FLUSH_FRAME) {
+   if (0) {
       static unsigned frame_no = 1;
       char filename[256];
       unsigned i;
 
       for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
-        util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no);
-         debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]);
+         snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no);
+         debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]);
       }
 
       if (0) {
-         util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no);
+         snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no);
          debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf);
       }
 
       ++frame_no;
    }
-#endif
 }
 
+void
+llvmpipe_finish( struct pipe_context *pipe,
+                 const char *reason )
+{
+   struct pipe_fence_handle *fence = NULL;
+   llvmpipe_flush(pipe, &fence, reason);
+   if (fence) {
+      pipe->screen->fence_finish(pipe->screen, NULL, fence,
+                                 PIPE_TIMEOUT_INFINITE);
+      pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+   }
+}
 
 /**
  * Flush context if necessary.
@@ -104,55 +99,33 @@ llvmpipe_flush( struct pipe_context *pipe,
 boolean
 llvmpipe_flush_resource(struct pipe_context *pipe,
                         struct pipe_resource *resource,
-                        unsigned face,
                         unsigned level,
-                        unsigned flush_flags,
                         boolean read_only,
                         boolean cpu_access,
-                        boolean do_not_block)
+                        boolean do_not_block,
+                        const char *reason)
 {
    unsigned referenced;
 
-   referenced = pipe->is_resource_referenced(pipe, resource, face, level);
-
-   if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
-       ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
-
-      if (resource->target != PIPE_BUFFER) {
-         /*
-          * TODO: The semantics of these flush flags are too obtuse. They should
-          * disappear and the pipe driver should just ensure that all visible
-          * side-effects happen when they need to happen.
-          */
-         if (referenced & PIPE_REFERENCED_FOR_WRITE)
-            flush_flags |= PIPE_FLUSH_RENDER_CACHE;
+   referenced = llvmpipe_is_resource_referenced(pipe, resource, level);
 
-         if (referenced & PIPE_REFERENCED_FOR_READ)
-            flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
-      }
+   if ((referenced & LP_REFERENCED_FOR_WRITE) ||
+       ((referenced & LP_REFERENCED_FOR_READ) && !read_only)) {
 
       if (cpu_access) {
          /*
           * Flush and wait.
           */
-
-         struct pipe_fence_handle *fence = NULL;
-
          if (do_not_block)
             return FALSE;
 
-         pipe->flush(pipe, flush_flags, &fence);
-
-         if (fence) {
-            pipe->screen->fence_finish(pipe->screen, fence, 0);
-            pipe->screen->fence_reference(pipe->screen, &fence, NULL);
-         }
+         llvmpipe_finish(pipe, reason);
       } else {
          /*
           * Just flush.
           */
 
-         pipe->flush(pipe, flush_flags, NULL);
+         llvmpipe_flush(pipe, NULL, reason);
       }
    }