llvmpipe: pass color and depth sample strides into fragment shader.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
index fbf33116e1c3ec7763f3069fb9b45ac82fb33917..61f4b9b650b1e9c9f78d59cdb42b581086cc6f61 100644 (file)
@@ -304,7 +304,9 @@ typedef void
                     uint32_t mask,
                     struct lp_jit_thread_data *thread_data,
                     unsigned *stride,
-                    unsigned depth_stride);
+                    unsigned depth_stride,
+                    unsigned *color_sample_stride,
+                    unsigned depth_sample_stride);
 
 
 struct lp_jit_cs_thread_data