float min_lod;
float max_lod;
float lod_bias;
+ float border_color[4];
};
LP_JIT_TEXTURE_MIN_LOD,
LP_JIT_TEXTURE_MAX_LOD,
LP_JIT_TEXTURE_LOD_BIAS,
+ LP_JIT_TEXTURE_BORDER_COLOR,
LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
(*lp_jit_frag_func)(const struct lp_jit_context *context,
uint32_t x,
uint32_t y,
- float facing,
+ uint32_t facing,
const void *a0,
const void *dadx,
const void *dady,