#include "lp_texture.h"
+struct lp_build_format_cache;
struct lp_fragment_shader_variant;
struct llvmpipe_screen;
struct lp_jit_context
{
const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
+ int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
float alpha_ref_value;
*/
enum {
LP_JIT_CTX_CONSTANTS = 0,
+ LP_JIT_CTX_NUM_CONSTANTS,
LP_JIT_CTX_ALPHA_REF,
LP_JIT_CTX_STENCIL_REF_FRONT,
LP_JIT_CTX_STENCIL_REF_BACK,
#define lp_jit_context_constants(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
+#define lp_jit_context_num_constants(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_CONSTANTS, "num_constants")
+
#define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
struct lp_jit_thread_data
{
+ struct lp_build_format_cache *cache;
uint64_t vis_counter;
/*
enum {
- LP_JIT_THREAD_DATA_COUNTER = 0,
+ LP_JIT_THREAD_DATA_CACHE = 0,
+ LP_JIT_THREAD_DATA_COUNTER,
LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX,
LP_JIT_THREAD_DATA_COUNT
};
+#define lp_jit_thread_data_cache(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_THREAD_DATA_CACHE, "cache")
+
#define lp_jit_thread_data_counter(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_COUNTER, "counter")
lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
-void
+boolean
lp_jit_screen_init(struct llvmpipe_screen *screen);