#define LP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */
#define LP_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
#define LP_MAX_TEXTURE_3D_LEVELS 11 /* 1K x 1K x 1K for now */
+#define LP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K for now */
+#define LP_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
/** This must be the larger of LP_MAX_TEXTURE_2D/3D_LEVELS */