* number of threads or using a smaller tilesize when multiple
* colorbuffers are bound.
*/
-PIPE_ALIGN_VAR(16) uint8_t lp_swizzled_cbuf[LP_MAX_THREADS][PIPE_MAX_COLOR_BUFS][TILE_SIZE * TILE_SIZE * 4];
+PIPE_ALIGN_VAR(LP_MIN_VECTOR_ALIGN)
+uint8_t lp_swizzled_cbuf[LP_MAX_THREADS][PIPE_MAX_COLOR_BUFS][TILE_SIZE * TILE_SIZE * 4];
/* A single dummy tile used in a couple of out-of-memory situations.
*/
-PIPE_ALIGN_VAR(16) uint8_t lp_dummy_tile[TILE_SIZE * TILE_SIZE * 4];
+PIPE_ALIGN_VAR(LP_MIN_VECTOR_ALIGN)
+uint8_t lp_dummy_tile[TILE_SIZE * TILE_SIZE * 4];