#include "util/u_memory.h"
-#define SP_MAX_VBUF_INDEXES 1024
-#define SP_MAX_VBUF_SIZE 4096
+#define LP_MAX_VBUF_INDEXES 1024
+#define LP_MAX_VBUF_SIZE 4096
typedef const float (*cptrf4)[4];
lp->vbuf_render = CALLOC_STRUCT(llvmpipe_vbuf_render);
- lp->vbuf_render->base.max_indices = SP_MAX_VBUF_INDEXES;
- lp->vbuf_render->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE;
+ lp->vbuf_render->base.max_indices = LP_MAX_VBUF_INDEXES;
+ lp->vbuf_render->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
lp->vbuf_render->base.get_vertex_info = lp_vbuf_get_vertex_info;
lp->vbuf_render->base.allocate_vertices = lp_vbuf_allocate_vertices;