struct lp_fence;
struct cmd_bin;
+#define FIXED_TYPE_WIDTH 64
/** For sub-pixel positioning */
-#define FIXED_ORDER 4
+#define FIXED_ORDER 8
#define FIXED_ONE (1<<FIXED_ORDER)
+#define FIXED_SHIFT (FIXED_TYPE_WIDTH - 1)
+/** Maximum length of an edge in a primitive in pixels.
+ * If the framebuffer is large we have to think about fixed-point
+ * integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits
+ * to be able to fit product of two such coordinates inside
+ * FIXED_TYPE_WIDTH, any larger and we could overflow a
+ * FIXED_TYPE_WIDTH_-bit int.
+ */
+#define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER))
+
+#define MAX_FIXED_LENGTH32 (1 << (((32/2) - 1) - FIXED_ORDER))
+
+/* Rasterizer output size going to jit fs, width/height */
+#define LP_RASTER_BLOCK_SIZE 4
+
+#define LP_MAX_ACTIVE_BINNED_QUERIES 16
+#define IMUL64(a, b) (((int64_t)(a)) * ((int64_t)(b)))
struct lp_rasterizer_task;
* These pointers point into the bin data buffer.
*/
struct lp_rast_shader_inputs {
- float facing; /** Positive for front-facing, negative for back-facing */
-
- float (*a0)[4];
- float (*dadx)[4];
- float (*dady)[4];
-
- const struct lp_rast_state *state;
-};
-
-struct lp_rast_clearzs {
- unsigned clearzs_value;
- unsigned clearzs_mask;
+ unsigned frontfacing:1; /** True for front-facing */
+ unsigned disable:1; /** Partially binned, disable this command */
+ unsigned opaque:1; /** Is opaque */
+ unsigned pad0:29; /* wasted space */
+ unsigned stride; /* how much to advance data between a0, dadx, dady */
+ unsigned layer; /* the layer to render to (from gs, already clamped) */
+ unsigned viewport_index; /* the active viewport index (from gs, already clamped) */
+ /* followed by a0, dadx, dady and planes[] */
};
struct lp_rast_plane {
- /* one-pixel sized trivial accept offsets for each plane */
- int ei;
-
- /* one-pixel sized trivial reject offsets for each plane */
- int eo;
-
/* edge function values at minx,miny ?? */
- int c;
+ int64_t c;
- int dcdx;
- int dcdy;
-
- /* edge/step info for 3 edges and 4x4 block of pixels */
- const int *step;
+ int32_t dcdx;
+ int32_t dcdy;
+
+ /* one-pixel sized trivial reject offsets for each plane */
+ int64_t eo;
};
/**
* Objects of this type are put into the lp_setup_context::data buffer.
*/
struct lp_rast_triangle {
- /* inputs for the shader */
- struct lp_rast_shader_inputs inputs;
-
- int step[3][16];
-
#ifdef DEBUG
float v[3][2];
+ float pad0;
+ float pad1;
#endif
- struct lp_rast_plane plane[7]; /* NOTE: may allocate fewer planes */
+ /* inputs for the shader */
+ struct lp_rast_shader_inputs inputs;
+ /* planes are also allocated here */
};
+#define GET_A0(inputs) ((float (*)[4])((inputs)+1))
+#define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride))
+#define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride))
+#define GET_PLANES(tri) ((struct lp_rast_plane *)((char *)(&(tri)->inputs + 1) + 3 * (tri)->inputs.stride))
+
+
struct lp_rasterizer *
lp_rast_create( unsigned num_threads );
void
lp_rast_destroy( struct lp_rasterizer * );
-unsigned
-lp_rast_get_num_threads( struct lp_rasterizer * );
-
void
lp_rast_queue_scene( struct lp_rasterizer *rast,
struct lp_scene *scene );
unsigned plane_mask;
} triangle;
const struct lp_rast_state *set_state;
- uint8_t clear_color[4];
- const struct lp_rast_clearzs *clear_zstencil;
+ union pipe_color_union clear_color;
+ struct {
+ uint64_t value;
+ uint64_t mask;
+ } clear_zstencil;
+ const struct lp_rast_state *state;
struct lp_fence *fence;
struct llvmpipe_query *query_obj;
};
return arg;
}
+/**
+ * Build argument for a contained triangle.
+ *
+ * All planes are enabled, so instead of the plane mask we pass the upper
+ * left coordinates of the a block that fully encloses the triangle.
+ */
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle,
+ unsigned x, unsigned y)
+{
+ union lp_rast_cmd_arg arg;
+ arg.triangle.tri = triangle;
+ arg.triangle.plane_mask = x | (y << 8);
+ return arg;
+}
+
static INLINE union lp_rast_cmd_arg
lp_rast_arg_state( const struct lp_rast_state *state )
{
static INLINE union lp_rast_cmd_arg
-lp_rast_arg_clearzs( const struct lp_rast_clearzs *clearzs )
+lp_rast_arg_clearzs( uint64_t value, uint64_t mask )
{
union lp_rast_cmd_arg arg;
- arg.clear_zstencil = clearzs;
+ arg.clear_zstencil.value = value;
+ arg.clear_zstencil.mask = mask;
+ return arg;
+}
+
+
+static INLINE union lp_rast_cmd_arg
+lp_rast_arg_query( struct llvmpipe_query *pq )
+{
+ union lp_rast_cmd_arg arg;
+ arg.query_obj = pq;
return arg;
}
* These get put into bins by the setup code and are called when
* the bins are executed.
*/
+#define LP_RAST_OP_CLEAR_COLOR 0x0
+#define LP_RAST_OP_CLEAR_ZSTENCIL 0x1
+#define LP_RAST_OP_TRIANGLE_1 0x2
+#define LP_RAST_OP_TRIANGLE_2 0x3
+#define LP_RAST_OP_TRIANGLE_3 0x4
+#define LP_RAST_OP_TRIANGLE_4 0x5
+#define LP_RAST_OP_TRIANGLE_5 0x6
+#define LP_RAST_OP_TRIANGLE_6 0x7
+#define LP_RAST_OP_TRIANGLE_7 0x8
+#define LP_RAST_OP_TRIANGLE_8 0x9
+#define LP_RAST_OP_TRIANGLE_3_4 0xa
+#define LP_RAST_OP_TRIANGLE_3_16 0xb
+#define LP_RAST_OP_TRIANGLE_4_16 0xc
+#define LP_RAST_OP_SHADE_TILE 0xd
+#define LP_RAST_OP_SHADE_TILE_OPAQUE 0xe
+#define LP_RAST_OP_BEGIN_QUERY 0xf
+#define LP_RAST_OP_END_QUERY 0x10
+#define LP_RAST_OP_SET_STATE 0x11
+#define LP_RAST_OP_TRIANGLE_32_1 0x12
+#define LP_RAST_OP_TRIANGLE_32_2 0x13
+#define LP_RAST_OP_TRIANGLE_32_3 0x14
+#define LP_RAST_OP_TRIANGLE_32_4 0x15
+#define LP_RAST_OP_TRIANGLE_32_5 0x16
+#define LP_RAST_OP_TRIANGLE_32_6 0x17
+#define LP_RAST_OP_TRIANGLE_32_7 0x18
+#define LP_RAST_OP_TRIANGLE_32_8 0x19
+#define LP_RAST_OP_TRIANGLE_32_3_4 0x1a
+#define LP_RAST_OP_TRIANGLE_32_3_16 0x1b
+#define LP_RAST_OP_TRIANGLE_32_4_16 0x1c
+
+#define LP_RAST_OP_MAX 0x1d
+#define LP_RAST_OP_MASK 0xff
-void lp_rast_clear_color( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_triangle_1( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_2( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_3( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_4( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_5( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_6( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-void lp_rast_triangle_7( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_shade_tile( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_shade_tile_opaque( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_fence( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
-
-void lp_rast_store_linear_color( struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
+void
+lp_debug_bins( struct lp_scene *scene );
+void
+lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene );
+void
+lp_debug_draw_bins_by_coverage( struct lp_scene *scene );
-void lp_rast_begin_query(struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
+#ifdef PIPE_ARCH_SSE
+#include <emmintrin.h>
+#include "util/u_sse.h"
-void lp_rast_end_query(struct lp_rasterizer_task *,
- const union lp_rast_cmd_arg );
+static INLINE __m128i
+lp_plane_to_m128i(const struct lp_rast_plane *plane)
+{
+ return _mm_setr_epi32((int32_t)plane->c, (int32_t)plane->dcdx,
+ (int32_t)plane->dcdy, (int32_t)plane->eo);
+}
+#endif
#endif