+#include <inttypes.h> /* for PRIu64 macro */
#include "util/u_math.h"
#include "lp_rast_priv.h"
#include "lp_state_fs.h"
-static INLINE int u_bit_scan(unsigned *mask)
-{
- int i = ffs(*mask) - 1;
- *mask &= ~(1 << i);
- return i;
-}
-
struct tile {
int coverage;
int overdraw;
const struct cmd_block *block,
int k )
{
+ if (!state)
+ return NULL;
+
if (block->cmd[k] == LP_RAST_OP_SHADE_TILE ||
block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_1 ||
static void
-debug_bin( const struct cmd_bin *bin )
+debug_bin( const struct cmd_bin *bin, int x, int y )
{
- const struct lp_rast_state *state;
+ const struct lp_rast_state *state = NULL;
const struct cmd_block *head = bin->head;
int i, j = 0;
- debug_printf("bin %d,%d:\n", bin->x, bin->y);
+ debug_printf("bin %d,%d:\n", x, y);
while (head) {
for (i = 0; i < head->count; i++, j++) {
char val)
{
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
- boolean blend = tile->state->variant->key.blend.rt[0].blend_enable;
+ boolean blend;
unsigned i,j;
+ if (!tile->state)
+ return 0;
+
+ blend = tile->state->variant->key.blend.rt[0].blend_enable;
+
if (inputs->disable)
return 0;
static void
do_debug_bin( struct tile *tile,
const struct cmd_bin *bin,
+ int x, int y,
boolean print_cmds)
{
unsigned k, j = 0;
const struct cmd_block *block;
- int tx = bin->x * TILE_SIZE;
- int ty = bin->y * TILE_SIZE;
+ int tx = x * TILE_SIZE;
+ int ty = y * TILE_SIZE;
memset(tile->data, ' ', sizeof tile->data);
tile->coverage = 0;
tile->overdraw = 0;
+ tile->state = NULL;
for (block = bin->head; block; block = block->next) {
for (k = 0; k < block->count; k++, j++) {
}
void
-lp_debug_bin( const struct cmd_bin *bin)
+lp_debug_bin( const struct cmd_bin *bin, int i, int j)
{
struct tile tile;
int x,y;
if (bin->head) {
- do_debug_bin(&tile, bin, TRUE);
+ do_debug_bin(&tile, bin, i, j, TRUE);
debug_printf("------------------------------------------------------------------\n");
for (y = 0; y < TILE_SIZE; y++) {
unsigned x, y;
unsigned total = 0;
unsigned possible = 0;
- static unsigned long long _total;
- static unsigned long long _possible;
+ static uint64_t _total = 0;
+ static uint64_t _possible = 0;
for (x = 0; x < scene->tiles_x; x++)
debug_printf("-");
struct tile tile;
if (bin->head) {
- //lp_debug_bin(bin);
+ //lp_debug_bin(bin, x, y);
- do_debug_bin(&tile, bin, FALSE);
+ do_debug_bin(&tile, bin, x, y, FALSE);
total += tile.coverage;
possible += 64*64;
_total += total;
_possible += possible;
- debug_printf("overall total: %llu possible %llu: percentage: %f\n",
+
+ debug_printf("overall total: %" PRIu64
+ " possible %" PRIu64 ": percentage: %f\n",
_total,
_possible,
- _total * 100.0 / (double)_possible);
+ (double) _total * 100.0 / (double)_possible);
}
for (y = 0; y < scene->tiles_y; y++) {
for (x = 0; x < scene->tiles_x; x++) {
const char *bits = " ...,-~:;=o+xaw*#XAWWWWWWWWWWWWWWWW";
- int sz = lp_scene_bin_size(scene, x, y);
- int sz2 = util_unsigned_logbase2(sz);
+ unsigned sz = lp_scene_bin_size(scene, x, y);
+ unsigned sz2 = util_logbase2(sz);
debug_printf("%c", bits[MIN2(sz2,32)]);
}
debug_printf("\n");
for (x = 0; x < scene->tiles_x; x++) {
struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
if (bin->head) {
- debug_bin(bin);
+ debug_bin(bin, x, y);
}
}
}