llvmpipe: change mask input to fragment shader to 64-bit.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_priv.h
index d4a3e48eff4991c8c9806322c554684b2f1e0e57..6c962ffdc52b669098a0ba2a61be2f74cc907b0a 100644 (file)
@@ -275,7 +275,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
                                          GET_DADY(inputs),
                                          color,
                                          depth,
-                                         0xffff,
+                                         (uint64_t)0xffff,
                                          &task->thread_data,
                                          stride,
                                          depth_stride,