llvmpipe/build: add DLOPEN_LIBS and PTHREAD_LIBS to the lp_test_* targets
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_priv.h
index b4a48cfd024470c4a7aaee89ba98a8f6ea30b9c5..5db8fcd19b21181b56670a260ffedcc7db5790e8 100644 (file)
 #include "lp_scene.h"
 #include "lp_state.h"
 #include "lp_texture.h"
-#include "lp_tile_soa.h"
+#include "lp_tile_image.h"
 #include "lp_limits.h"
 
 
-struct lp_rasterizer;
+/* If we crash in a jitted function, we can examine jit_line and jit_state
+ * to get some info.  This is not thread-safe, however.
+ */
+#ifdef DEBUG
+
+struct lp_rasterizer_task;
+extern int jit_line;
+extern const struct lp_rast_state *jit_state;
+extern const struct lp_rasterizer_task *jit_task;
+
+#define BEGIN_JIT_CALL(state, task)                  \
+   do { \
+      jit_line = __LINE__; \
+      jit_state = state; \
+      jit_task = task; \
+   } while (0)
+
+#define END_JIT_CALL() \
+   do { \
+      jit_line = 0; \
+      jit_state = NULL; \
+   } while (0)
+
+#else
 
+#define BEGIN_JIT_CALL(X, Y)
+#define END_JIT_CALL()
+
+#endif
+
+
+struct lp_rasterizer;
+struct cmd_bin;
 
 /**
  * Per-thread rasterization state
  */
 struct lp_rasterizer_task
 {
+   const struct cmd_bin *bin;
+   const struct lp_rast_state *state;
+
+   struct lp_scene *scene;
    unsigned x, y;          /**< Pos of this tile in framebuffer, in pixels */
 
    uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
@@ -59,8 +94,10 @@ struct lp_rasterizer_task
    /** "my" index */
    unsigned thread_index;
 
-   /* occlude counter for visiable pixels */
-   uint32_t vis_counter;
+   /* occlude counter for visible pixels */
+   struct lp_jit_thread_data thread_data;
+   uint64_t query_start;
+   struct llvmpipe_query *query[PIPE_QUERY_TYPES];
 
    pipe_semaphore work_ready;
    pipe_semaphore work_done;
@@ -75,34 +112,11 @@ struct lp_rasterizer_task
 struct lp_rasterizer
 {
    boolean exit_flag;
-
-   /* Framebuffer stuff
-    */
-   struct {
-      uint8_t *map;
-      unsigned stride;
-      unsigned blocksize;
-   } zsbuf;
-
-   struct {
-      unsigned nr_cbufs;
-      unsigned clear_color;
-      unsigned clear_depth;
-      char clear_stencil;
-   } state;
+   boolean no_rast;  /**< For debugging/profiling */
 
    /** The incoming queue of scenes ready to rasterize */
    struct lp_scene_queue *full_scenes;
 
-   /**
-    * The outgoing queue of processed scenes to return to setup module
-    *
-    * XXX: while scenes are per-context but the rasterizer is
-    * (potentially) shared, these empty scenes should be returned to
-    * the context which created them rather than retained here.
-    */
-   /*   struct lp_scene_queue *empty_scenes; */
-
    /** The scene currently being rasterized by the threads */
    struct lp_scene *curr_scene;
 
@@ -136,13 +150,15 @@ static INLINE void *
 lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
                                 unsigned x, unsigned y)
 {
-   const struct lp_rasterizer *rast = task->rast;
+   const struct lp_scene *scene = task->scene;
    void *depth;
 
+   assert(x < scene->tiles_x * TILE_SIZE);
+   assert(y < scene->tiles_y * TILE_SIZE);
    assert((x % TILE_VECTOR_WIDTH) == 0);
    assert((y % TILE_VECTOR_HEIGHT) == 0);
 
-   if (!rast->zsbuf.map) {
+   if (!scene->zsbuf.map) {
       /* Either out of memory or no zsbuf.  Can't tell without access
        * to the state.  Just use dummy tile memory, but don't print
        * the oom warning as this most likely because there is no
@@ -151,9 +167,9 @@ lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
       return lp_dummy_tile;
    }
 
-   depth = (rast->zsbuf.map +
-            rast->zsbuf.stride * y +
-            rast->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
+   depth = (scene->zsbuf.map +
+            scene->zsbuf.stride * y +
+            scene->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
 
    assert(lp_check_alignment(depth, 16));
    return depth;
@@ -161,32 +177,27 @@ lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
 
 
 /**
- * Get pointer to the swizzled color tile
+ * Get pointer to the unswizzled color tile
  */
 static INLINE uint8_t *
-lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
-                               unsigned buf, enum lp_texture_usage usage)
+lp_rast_get_unswizzled_color_tile_pointer(struct lp_rasterizer_task *task,
+                                          unsigned buf, enum lp_texture_usage usage)
 {
-   struct lp_rasterizer *rast = task->rast;
+   const struct lp_scene *scene = task->scene;
+   unsigned format_bytes;
 
+   assert(task->x < scene->tiles_x * TILE_SIZE);
+   assert(task->y < scene->tiles_y * TILE_SIZE);
    assert(task->x % TILE_SIZE == 0);
    assert(task->y % TILE_SIZE == 0);
-   assert(buf < rast->state.nr_cbufs);
+   assert(buf < scene->fb.nr_cbufs);
 
    if (!task->color_tiles[buf]) {
-      struct pipe_surface *cbuf = rast->curr_scene->fb.cbufs[buf];
-      struct llvmpipe_resource *lpt;
+      struct pipe_surface *cbuf = scene->fb.cbufs[buf];
       assert(cbuf);
-      lpt = llvmpipe_resource(cbuf->texture);
-      task->color_tiles[buf] = lp_swizzled_cbuf[task->thread_index][buf];
-
-      if (usage != LP_TEX_USAGE_WRITE_ALL) {
-         llvmpipe_swizzle_cbuf_tile(lpt,
-                                    cbuf->face + cbuf->zslice,
-                                    cbuf->level,
-                                    task->x, task->y,
-                                    task->color_tiles[buf]);
-      }
+
+      format_bytes = util_format_description(cbuf->format)->block.bits / 8;
+      task->color_tiles[buf] = scene->cbufs[buf].map + scene->cbufs[buf].stride * task->y + format_bytes * task->x;
    }
 
    return task->color_tiles[buf];
@@ -194,32 +205,34 @@ lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
 
 
 /**
- * Get the pointer to a 4x4 color block (within a 64x64 tile).
- * We'll map the color buffer on demand here.
- * Note that this may be called even when there's no color buffers - return
- * NULL in that case.
+ * Get the pointer to an unswizzled 4x4 color block (within an unswizzled 64x64 tile).
  * \param x, y location of 4x4 block in window coords
  */
 static INLINE uint8_t *
-lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
-                                unsigned buf, unsigned x, unsigned y)
+lp_rast_get_unswizzled_color_block_pointer(struct lp_rasterizer_task *task,
+                                           unsigned buf, unsigned x, unsigned y)
 {
-   unsigned px, py, pixel_offset;
+   unsigned px, py, pixel_offset, format_bytes;
    uint8_t *color;
 
+   assert(x < task->scene->tiles_x * TILE_SIZE);
+   assert(y < task->scene->tiles_y * TILE_SIZE);
    assert((x % TILE_VECTOR_WIDTH) == 0);
    assert((y % TILE_VECTOR_HEIGHT) == 0);
+   assert(buf < task->scene->fb.nr_cbufs);
+
+   format_bytes = util_format_description(task->scene->fb.cbufs[buf]->format)->block.bits / 8;
 
-   color = lp_rast_get_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
+   color = lp_rast_get_unswizzled_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
    assert(color);
 
    px = x % TILE_SIZE;
    py = y % TILE_SIZE;
-   pixel_offset = tile_pixel_offset(px, py, 0);
+   pixel_offset = px * format_bytes + py * task->scene->cbufs[buf].stride;
 
    color = color + pixel_offset;
 
-   assert(lp_check_alignment(color, 16));
+   assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
    return color;
 }
 
@@ -235,31 +248,70 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
                          const struct lp_rast_shader_inputs *inputs,
                          unsigned x, unsigned y )
 {
-   const struct lp_rasterizer *rast = task->rast;
-   const struct lp_rast_state *state = inputs->state;
+   const struct lp_scene *scene = task->scene;
+   const struct lp_rast_state *state = task->state;
    struct lp_fragment_shader_variant *variant = state->variant;
    uint8_t *color[PIPE_MAX_COLOR_BUFS];
+   unsigned stride[PIPE_MAX_COLOR_BUFS];
    void *depth;
    unsigned i;
 
    /* color buffer */
-   for (i = 0; i < rast->state.nr_cbufs; i++)
-      color[i] = lp_rast_get_color_block_pointer(task, i, x, y);
+   for (i = 0; i < scene->fb.nr_cbufs; i++) {
+      stride[i] = scene->cbufs[i].stride;
+
+      color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
+   }
 
    depth = lp_rast_get_depth_block_pointer(task, x, y);
 
    /* run shader on 4x4 block */
+   BEGIN_JIT_CALL(state, task);
    variant->jit_function[RAST_WHOLE]( &state->jit_context,
                                       x, y,
-                                      inputs->facing,
-                                      inputs->a0,
-                                      inputs->dadx,
-                                      inputs->dady,
+                                      inputs->frontfacing,
+                                      GET_A0(inputs),
+                                      GET_DADX(inputs),
+                                      GET_DADY(inputs),
                                       color,
                                       depth,
                                       0xffff,
-                                      &task->vis_counter );
+                                      &task->thread_data,
+                                      stride );
+   END_JIT_CALL();
 }
 
+void lp_rast_triangle_1( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_2( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_3( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_4( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_5( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_6( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_7( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+void lp_rast_triangle_8( struct lp_rasterizer_task *, 
+                         const union lp_rast_cmd_arg );
+
+void lp_rast_triangle_3_4(struct lp_rasterizer_task *,
+                         const union lp_rast_cmd_arg );
+
+void lp_rast_triangle_3_16( struct lp_rasterizer_task *, 
+                            const union lp_rast_cmd_arg );
+
+void lp_rast_triangle_4_16( struct lp_rasterizer_task *, 
+                            const union lp_rast_cmd_arg );
+
+void
+lp_rast_set_state(struct lp_rasterizer_task *task,
+                  const union lp_rast_cmd_arg arg);
+void
+lp_debug_bin( const struct cmd_bin *bin );
 
 #endif