{
unsigned x, y;
- for (y = 0; y < TILES_Y; y++) {
- for (x = 0; x < TILES_X; x++) {
+ for (y = 0; y < scene->tiles_y; y++) {
+ for (x = 0; x < scene->tiles_x; x++) {
const struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
if (bin->head) {
return FALSE;