/** List of texture references */
struct texture_ref {
- struct pipe_texture *texture;
+ struct pipe_resource *texture;
struct texture_ref *prev, *next; /**< linked list w/ u_simple_list.h */
};
unsigned lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y );
void lp_scene_texture_reference( struct lp_scene *scene,
- struct pipe_texture *texture );
+ struct pipe_resource *texture );
-boolean lp_scene_is_texture_referenced( const struct lp_scene *scene,
- const struct pipe_texture *texture );
+boolean lp_scene_is_resource_referenced( const struct lp_scene *scene,
+ const struct pipe_resource *texture );
/**