llvmpipe: fix race between draw and setting fragment shader.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
index 8d167b99d32eb711e989fbd3d0fd729a68f4a54a..072702bb6235ca9aee599e736500862a54db58ed 100644 (file)
@@ -194,17 +194,18 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_MAX_TEXEL_OFFSET:
       return 31;
    case PIPE_CAP_CONDITIONAL_RENDER:
-      return 1;
    case PIPE_CAP_TEXTURE_BARRIER:
-      return 0;
+      return 1;
    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
       return 16*4;
    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
       return 1024;
-   case PIPE_CAP_MAX_VERTEX_STREAMS:
-      return 1;
+   case PIPE_CAP_MAX_VERTEX_STREAMS: {
+      struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+      return lscreen->use_tgsi ? 1 : 4;
+   }
    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
       return 2048;
    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
@@ -266,7 +267,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
       return 1;
    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
-      return 0;
+      return 1;
    case PIPE_CAP_TGSI_TEX_TXF_LZ:
    case PIPE_CAP_SAMPLER_VIEW_TARGET:
       return 1;
@@ -322,7 +323,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_MAX_VARYINGS:
       return 32;
    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
-      return 1;
+      return 16;
    case PIPE_CAP_QUERY_BUFFER_OBJECT:
       return 1;
    case PIPE_CAP_DRAW_PARAMETERS:
@@ -330,10 +331,11 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_MULTI_DRAW_INDIRECT:
    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
       return 1;
+   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+      return 32;
    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
-   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
    case PIPE_CAP_DEPTH_BOUNDS_TEST:
    case PIPE_CAP_TGSI_TXQS:
    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
@@ -411,6 +413,7 @@ llvmpipe_get_shader_param(struct pipe_screen *screen,
                           enum pipe_shader_type shader,
                           enum pipe_shader_cap param)
 {
+   struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
    switch(shader)
    {
    case PIPE_SHADER_COMPUTE:
@@ -418,7 +421,6 @@ llvmpipe_get_shader_param(struct pipe_screen *screen,
          return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
    case PIPE_SHADER_FRAGMENT:
       if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
-         struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
          if (lscreen->use_tgsi)
             return PIPE_SHADER_IR_TGSI;
          else
@@ -428,10 +430,13 @@ llvmpipe_get_shader_param(struct pipe_screen *screen,
       default:
          return gallivm_get_shader_param(param);
       }
+   case PIPE_SHADER_TESS_CTRL:
+   case PIPE_SHADER_TESS_EVAL:
+      if (lscreen->use_tgsi)
+         return 0;
    case PIPE_SHADER_VERTEX:
    case PIPE_SHADER_GEOMETRY:
       if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
-         struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
          if (lscreen->use_tgsi)
             return PIPE_SHADER_IR_TGSI;
          else
@@ -472,7 +477,7 @@ llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
    case PIPE_CAPF_MAX_POINT_WIDTH:
       /* fall-through */
    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
-      return 255.0; /* arbitrary */
+      return LP_MAX_POINT_WIDTH; /* arbitrary */
    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
       return 16.0; /* not actually signficant at this time */
    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
@@ -597,8 +602,8 @@ static const struct nir_shader_compiler_options gallivm_nir_options = {
    .lower_flrp32 = true,
    .lower_flrp64 = true,
    .lower_fsat = true,
-   .lower_bitfield_insert_to_bitfield_select = true,
-   .lower_bitfield_extract = true,
+   .lower_bitfield_insert_to_shifts = true,
+   .lower_bitfield_extract_to_shifts = true,
    .lower_sub = true,
    .lower_ffma = true,
    .lower_fmod = true,
@@ -615,6 +620,7 @@ static const struct nir_shader_compiler_options gallivm_nir_options = {
    .lower_extract_byte = true,
    .lower_extract_word = true,
    .lower_rotate = true,
+   .lower_ifind_msb = true,
    .optimize_sample_mask_in = true,
    .max_unroll_iterations = 32,
    .use_interpolated_input_intrinsics = true,
@@ -726,11 +732,6 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
 
       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
          return false;
-
-      /* TODO: Support stencil-only formats */
-      if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
-         return false;
-      }
    }
 
    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||