#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "draw/draw_context.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_context.h"
#include "lp_debug.h"
#include "lp_public.h"
+#include "lp_limits.h"
+#include "lp_rast.h"
#include "state_tracker/sw_winsys.h"
int LP_DEBUG = 0;
static const struct debug_named_value lp_debug_flags[] = {
- { "pipe", DEBUG_PIPE },
- { "tgsi", DEBUG_TGSI },
- { "tex", DEBUG_TEX },
- { "asm", DEBUG_ASM },
- { "setup", DEBUG_SETUP },
- { "rast", DEBUG_RAST },
- { "query", DEBUG_QUERY },
- { "screen", DEBUG_SCREEN },
- { "jit", DEBUG_JIT },
- { "show_tiles", DEBUG_SHOW_TILES },
- { "show_subtiles", DEBUG_SHOW_SUBTILES },
- { "counters", DEBUG_COUNTERS },
- { "nopt", DEBUG_NO_LLVM_OPT },
- {NULL, 0}
+ { "pipe", DEBUG_PIPE, NULL },
+ { "tgsi", DEBUG_TGSI, NULL },
+ { "tex", DEBUG_TEX, NULL },
+ { "setup", DEBUG_SETUP, NULL },
+ { "rast", DEBUG_RAST, NULL },
+ { "query", DEBUG_QUERY, NULL },
+ { "screen", DEBUG_SCREEN, NULL },
+ { "show_tiles", DEBUG_SHOW_TILES, NULL },
+ { "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
+ { "counters", DEBUG_COUNTERS, NULL },
+ { "scene", DEBUG_SCENE, NULL },
+ { "fence", DEBUG_FENCE, NULL },
+ { "mem", DEBUG_MEM, NULL },
+ { "fs", DEBUG_FS, NULL },
+ DEBUG_NAMED_VALUE_END
};
#endif
+int LP_PERF = 0;
+static const struct debug_named_value lp_perf_flags[] = {
+ { "texmem", PERF_TEX_MEM, NULL },
+ { "no_mipmap", PERF_NO_MIPMAPS, NULL },
+ { "no_linear", PERF_NO_LINEAR, NULL },
+ { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
+ { "no_tex", PERF_NO_TEX, NULL },
+ { "no_blend", PERF_NO_BLEND, NULL },
+ { "no_depth", PERF_NO_DEPTH, NULL },
+ { "no_alphatest", PERF_NO_ALPHATEST, NULL },
+ DEBUG_NAMED_VALUE_END
+};
+
static const char *
llvmpipe_get_vendor(struct pipe_screen *screen)
static int
-llvmpipe_get_param(struct pipe_screen *screen, int param)
+llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
+ /* At this time, the draw module and llvmpipe driver only
+ * support vertex shader texture lookups when LLVM is enabled in
+ * the draw module.
+ */
+ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
+ return PIPE_MAX_VERTEX_SAMPLERS;
+ else
+ return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_GLSL:
return 1;
+ case PIPE_CAP_SM3:
+ return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_POINT_SPRITE:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
+ case PIPE_CAP_TIMER_QUERY:
+ return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
- return 0;
+ return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
- return 0;
+ return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 0;
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 1;
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ return 1;
+ case PIPE_CAP_DEPTH_CLAMP:
+ return 0;
+ case PIPE_CAP_INSTANCED_DRAWING:
+ return 1;
default:
return 0;
}
}
+static int
+llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+{
+ switch(shader)
+ {
+ case PIPE_SHADER_FRAGMENT:
+ return tgsi_exec_get_shader_param(param);
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_GEOMETRY:
+ return draw_get_shader_param(shader, param);
+ default:
+ return 0;
+ }
+}
static float
-llvmpipe_get_paramf(struct pipe_screen *screen, int param)
+llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
return 16.0; /* not actually signficant at this time */
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
+ case PIPE_CAP_GUARD_BAND_LEFT:
+ case PIPE_CAP_GUARD_BAND_TOP:
+ case PIPE_CAP_GUARD_BAND_RIGHT:
+ case PIPE_CAP_GUARD_BAND_BOTTOM:
+ return 0.0;
default:
+ assert(0);
return 0;
}
}
*/
static boolean
llvmpipe_is_format_supported( struct pipe_screen *_screen,
- enum pipe_format format,
+ enum pipe_format format,
enum pipe_texture_target target,
- unsigned tex_usage,
+ unsigned sample_count,
+ unsigned bind,
unsigned geom_flags )
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
const struct util_format_description *format_desc;
format_desc = util_format_description(format);
- if(!format_desc)
+ if (!format_desc)
return FALSE;
- assert(target == PIPE_TEXTURE_1D ||
+ assert(target == PIPE_BUFFER ||
+ target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
- switch(format) {
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- return util_format_s3tc_enabled;
- case PIPE_FORMAT_R16_FLOAT:
- case PIPE_FORMAT_R16G16_FLOAT:
- case PIPE_FORMAT_R16G16B16_FLOAT:
- case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ if (sample_count > 1)
return FALSE;
- default:
- break;
- }
- if(tex_usage & PIPE_BIND_RENDER_TARGET) {
- if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
+ if (bind & PIPE_BIND_RENDER_TARGET) {
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
- if(format_desc->block.width != 1 ||
- format_desc->block.height != 1)
+ if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
- if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
- format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB)
+ if (format_desc->block.width != 1 ||
+ format_desc->block.height != 1)
return FALSE;
}
- if(tex_usage & (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED)) {
- if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format))
+ if (bind & PIPE_BIND_DISPLAY_TARGET) {
+ if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
return FALSE;
}
- if(tex_usage & PIPE_BIND_DEPTH_STENCIL) {
- if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ if (bind & PIPE_BIND_DEPTH_STENCIL) {
+ if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
+ return FALSE;
+
+ if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
/* FIXME: Temporary restriction. See lp_state_fs.c. */
- if(format_desc->block.bits != 32)
+ if (format_desc->block.bits != 32)
return FALSE;
}
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ return util_format_s3tc_enabled;
+ }
+
+ /*
+ * Everything else should be supported by u_format.
+ */
return TRUE;
}
static void
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct llvmpipe_resource *texture = llvmpipe_resource(surface->texture);
+ struct llvmpipe_resource *texture = llvmpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
+ if (screen->rast)
+ lp_rast_destroy(screen->rast);
+
lp_jit_screen_cleanup(screen);
if(winsys->destroy)
winsys->destroy(winsys);
+ pipe_mutex_destroy(screen->rast_mutex);
+
FREE(screen);
}
+
+/**
+ * Fence reference counting.
+ */
+static void
+llvmpipe_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct lp_fence **old = (struct lp_fence **) ptr;
+ struct lp_fence *f = (struct lp_fence *) fence;
+
+ lp_fence_reference(old, f);
+}
+
+
+/**
+ * Has the fence been executed/finished?
+ */
+static int
+llvmpipe_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct lp_fence *f = (struct lp_fence *) fence;
+ return lp_fence_signalled(f);
+}
+
+
+/**
+ * Wait for the fence to finish.
+ */
+static int
+llvmpipe_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence_handle,
+ unsigned flag)
+{
+ struct lp_fence *f = (struct lp_fence *) fence_handle;
+
+ lp_fence_wait(f);
+ return 0;
+}
+
+
+
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
struct pipe_screen *
llvmpipe_create_screen(struct sw_winsys *winsys)
{
- struct llvmpipe_screen *screen = CALLOC_STRUCT(llvmpipe_screen);
+ struct llvmpipe_screen *screen;
+
+#ifdef PIPE_ARCH_X86
+ /* require SSE2 due to LLVM PR6960. */
+ util_cpu_detect();
+ if (!util_cpu_caps.has_sse2)
+ return NULL;
+#endif
+
+ screen = CALLOC_STRUCT(llvmpipe_screen);
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
+ LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
+
if (!screen)
return NULL;
screen->base.get_name = llvmpipe_get_name;
screen->base.get_vendor = llvmpipe_get_vendor;
screen->base.get_param = llvmpipe_get_param;
+ screen->base.get_shader_param = llvmpipe_get_shader_param;
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
-
- util_format_s3tc_init();
+ screen->base.fence_reference = llvmpipe_fence_reference;
+ screen->base.fence_signalled = llvmpipe_fence_signalled;
+ screen->base.fence_finish = llvmpipe_fence_finish;
llvmpipe_init_screen_resource_funcs(&screen->base);
- llvmpipe_init_screen_fence_funcs(&screen->base);
lp_jit_screen_init(screen);
+ screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
+#ifdef PIPE_OS_EMBEDDED
+ screen->num_threads = 0;
+#endif
+ screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
+ screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
+
+ screen->rast = lp_rast_create(screen->num_threads);
+ if (!screen->rast) {
+ lp_jit_screen_cleanup(screen);
+ FREE(screen);
+ return NULL;
+ }
+ pipe_mutex_init(screen->rast_mutex);
+
+ util_format_s3tc_init();
+
return &screen->base;
}