/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "draw/draw_context.h"
#include "gallivm/lp_bld_type.h"
+#include "os/os_misc.h"
#include "os/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- return 0;
+ return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return PIPE_MAX_SO_BUFFERS;
case PIPE_CAP_ANISOTROPIC_FILTER:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
- case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ return 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
- case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
- return 1;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 0;
+ return 1;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
- return 0;
+ return 1;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_START_INSTANCE:
return 1;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
return 0;
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- return 0;
- case PIPE_CAP_SCALED_RESOLVE:
- return 0;
+ return 1;
/* this is a lie could support arbitrary large offsets */
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
- return -8;
+ return -32;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
- return 7;
+ return 31;
case PIPE_CAP_CONDITIONAL_RENDER:
return 1;
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 16*4;
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ return 1024;
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ return 1;
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2048;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- return 0;
- case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 120;
+ return 330;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_TGSI_TEXCOORD:
return 0;
+ case PIPE_CAP_DRAW_INDIRECT:
+ return 1;
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
- case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ return 0;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 64;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 65536;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 1;
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ return 0;
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return PIPE_MAX_VIEWPORTS;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_NATIVE;
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ return 1;
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ return 4;
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ return 0;
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ return 1;
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ return 0;
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ return 1;
+ case PIPE_CAP_FAKE_SW_MSAA:
+ return 1;
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ return 1;
+
+ case PIPE_CAP_VENDOR_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_DEVICE_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_ACCELERATED:
+ return 0;
+ case PIPE_CAP_VIDEO_MEMORY: {
+ /* XXX: Do we want to return the full amount fo system memory ? */
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ return 0;
+
+ return (int)(system_memory >> 20);
+ }
+ case PIPE_CAP_UMA:
+ return 0;
+ case PIPE_CAP_CLIP_HALFZ:
+ return 1;
+ case PIPE_CAP_VERTEXID_NOBASE:
+ return 0;
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ return 1;
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
return 0;
}
/* should only get here on unhandled cases */
return PIPE_MAX_SAMPLERS;
else
return 0;
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
+ return PIPE_MAX_SHADER_SAMPLER_VIEWS;
+ else
+ return 0;
default:
return draw_get_shader_param(shader, param);
}
if (!format_desc)
return FALSE;
- /* Z16 support is missing, which breaks the blit */
- if (format == PIPE_FORMAT_Z16_UNORM)
- return FALSE;
-
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
- target == PIPE_TEXTURE_CUBE);
+ target == PIPE_TEXTURE_CUBE ||
+ target == PIPE_TEXTURE_CUBE_ARRAY);
if (sample_count > 1)
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ /* this is a lie actually other formats COULD exist where we would fail */
+ if (format_desc->nr_channels < 3)
+ return FALSE;
+ }
+ else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
return FALSE;
- if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
+ if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
+ format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
+
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
if (format_desc->is_mixed)
return FALSE;
- if (!format_desc->is_array && !format_desc->is_bitmask)
+ if (!format_desc->is_array && !format_desc->is_bitmask &&
+ format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
+
+ /*
+ * XXX refuse formats known to crash in generate_unswizzled_blend().
+ * These include all 3-channel 24bit RGB8 variants, plus 48bit
+ * (except those using floats) 3-channel RGB16 variants (the latter
+ * seems to be more of a llvm bug though).
+ * The mesa state tracker only seems to use these for SINT/UINT formats.
+ */
+ if (format_desc->is_array && format_desc->nr_channels == 3) {
+ if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
+ !util_format_is_float(format))) {
+ return FALSE;
+ }
+ }
}
if (bind & PIPE_BIND_DISPLAY_TARGET) {
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
- /* FIXME: Temporary restriction. See lp_state_fs.c. */
- if (format_desc->block.bits != 32)
+ /* TODO: Support stencil-only formats */
+ if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
return FALSE;
+ }
}
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
+ /* Software decoding is not hooked up. */
+ return FALSE;
+ }
+
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
+ format != PIPE_FORMAT_ETC1_RGB8)
+ return FALSE;
+
if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
return util_format_s3tc_enabled;
}
/*
- * Everything can be supported by u_format.
+ * Everything can be supported by u_format
+ * (those without fetch_rgba_float might be not but shouldn't hit that)
*/
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
- !format_desc->fetch_rgba_float) {
- return FALSE;
- }
-
return TRUE;
}
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *resource,
unsigned level, unsigned layer,
- void *context_private)
+ void *context_private,
+ struct pipe_box *sub_box)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
assert(texture->dt);
if (texture->dt)
- winsys->displaytarget_display(winsys, texture->dt, context_private);
+ winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
}
-
static void
llvmpipe_destroy_screen( struct pipe_screen *_screen )
{
}
-/**
- * Has the fence been executed/finished?
- */
-static boolean
-llvmpipe_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence)
-{
- struct lp_fence *f = (struct lp_fence *) fence;
- return lp_fence_signalled(f);
-}
-
-
/**
* Wait for the fence to finish.
*/
{
struct lp_fence *f = (struct lp_fence *) fence_handle;
+ if (!timeout)
+ return lp_fence_signalled(f);
+
lp_fence_wait(f);
return TRUE;
}
{
struct llvmpipe_screen *screen;
-#ifdef PIPE_ARCH_X86
- /* require SSE2 due to LLVM PR6960. */
util_cpu_detect();
- if (!util_cpu_caps.has_sse2)
- return NULL;
-#endif
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
if (!screen)
return NULL;
+ if (!lp_jit_screen_init(screen)) {
+ FREE(screen);
+ return NULL;
+ }
+
screen->winsys = winsys;
screen->base.destroy = llvmpipe_destroy_screen;
screen->base.get_name = llvmpipe_get_name;
screen->base.get_vendor = llvmpipe_get_vendor;
+ screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
screen->base.get_param = llvmpipe_get_param;
screen->base.get_shader_param = llvmpipe_get_shader_param;
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
screen->base.fence_reference = llvmpipe_fence_reference;
- screen->base.fence_signalled = llvmpipe_fence_signalled;
screen->base.fence_finish = llvmpipe_fence_finish;
screen->base.get_timestamp = llvmpipe_get_timestamp;
llvmpipe_init_screen_resource_funcs(&screen->base);
- lp_jit_screen_init(screen);
-
screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
#ifdef PIPE_SUBSYSTEM_EMBEDDED
screen->num_threads = 0;