case PIPE_CAP_DEPTH_CLIP_DISABLE:
return 1;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
- return 0;
+ return 1;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 1;
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
return 0;
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ return 1;
case PIPE_CAP_FAKE_SW_MSAA:
return 1;
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
return 1;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
return 0;
}
/* should only get here on unhandled cases */
}
-/**
- * Has the fence been executed/finished?
- */
-static boolean
-llvmpipe_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence)
-{
- struct lp_fence *f = (struct lp_fence *) fence;
- return lp_fence_signalled(f);
-}
-
-
/**
* Wait for the fence to finish.
*/
{
struct lp_fence *f = (struct lp_fence *) fence_handle;
+ if (!timeout)
+ return lp_fence_signalled(f);
+
lp_fence_wait(f);
return TRUE;
}
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
screen->base.fence_reference = llvmpipe_fence_reference;
- screen->base.fence_signalled = llvmpipe_fence_signalled;
screen->base.fence_finish = llvmpipe_fence_finish;
screen->base.get_timestamp = llvmpipe_get_timestamp;