case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 0;
+ return 1;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_TGSI_INSTANCEID:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- return 0;
+ return 1;
case PIPE_CAP_SCALED_RESOLVE:
return 0;
/* this is a lie could support arbitrary large offsets */
return 16*4;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return 1;
- case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
return 1;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return PIPE_MAX_VIEWPORTS;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_NATIVE;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAP %d query\n", param);
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ if (format_desc->nr_channels < 3)
+ return FALSE;
+ }
+ else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
return FALSE;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
+
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);