return 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 0;
+ return 1;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_TGSI_INSTANCEID:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- return 0;
+ return 1;
case PIPE_CAP_SCALED_RESOLVE:
return 0;
/* this is a lie could support arbitrary large offsets */
return 16*4;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return 1;
- case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
return 0;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 65536;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 1;
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ return 0;
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return PIPE_MAX_VIEWPORTS;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_NATIVE;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAP %d query\n", param);
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ if (format_desc->nr_channels < 3)
+ return FALSE;
+ }
+ else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
return FALSE;
- if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
+ if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
+ format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
+
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
if (format_desc->is_mixed)
return FALSE;
- if (!format_desc->is_array && !format_desc->is_bitmask)
+ if (!format_desc->is_array && !format_desc->is_bitmask &&
+ format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
/*
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
- /* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
- if (format_desc->block.bits > 32)
- return FALSE;
-
/* TODO: Support stencil-only formats */
if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
return FALSE;
{
struct llvmpipe_screen *screen;
-#ifdef PIPE_ARCH_X86
- /* require SSE2 due to LLVM PR6960. */
util_cpu_detect();
+
+#if defined(PIPE_ARCH_X86) && HAVE_LLVM < 0x0302
+ /* require SSE2 due to LLVM PR6960. */
if (!util_cpu_caps.has_sse2)
return NULL;
#endif