#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
+#include "gallivm/lp_bld_type.h"
+#include "os/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
{ "rast", DEBUG_RAST, NULL },
{ "query", DEBUG_QUERY, NULL },
{ "screen", DEBUG_SCREEN, NULL },
- { "show_tiles", DEBUG_SHOW_TILES, NULL },
- { "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
{ "counters", DEBUG_COUNTERS, NULL },
{ "scene", DEBUG_SCENE, NULL },
{ "fence", DEBUG_FENCE, NULL },
llvmpipe_get_name(struct pipe_screen *screen)
{
static char buf[100];
- util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM 0x%x)", HAVE_LLVM);
+ util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
+ HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
+ lp_native_vector_width );
return buf;
}
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return PIPE_MAX_SAMPLERS;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- /* At this time, the draw module and llvmpipe driver only
- * support vertex shader texture lookups when LLVM is enabled in
- * the draw module.
- */
- if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
- return PIPE_MAX_VERTEX_SAMPLERS;
- else
- return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
+ return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
- case PIPE_CAP_GLSL:
- return 1;
case PIPE_CAP_SM3:
return 1;
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return PIPE_MAX_SO_BUFFERS;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_POINT_SPRITE:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
- case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
return 0;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
- case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return LP_MAX_TEXTURE_2D_LEVELS;
+ return LP_MAX_TEXTURE_CUBE_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return LP_MAX_TEXTURE_ARRAY_LAYERS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
- case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
- return 1;
- case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ return 0;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ return 1;
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ return 0;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return 1;
- default:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ return 0;
+ case PIPE_CAP_SCALED_RESOLVE:
return 0;
+ /* this is a lie could support arbitrary large offsets */
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ return 1;
+ case PIPE_CAP_TEXTURE_BARRIER:
+ return 0;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 16*4;
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ return 1;
+ case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ return 0;
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ return 1;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 140;
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ return 0;
+ case PIPE_CAP_COMPUTE:
+ return 0;
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ return 1;
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ return 0;
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ return 0;
+
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 16;
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 0;
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ return 1;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 1;
}
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAP %d query\n", param);
+ return 0;
}
static int
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
- return tgsi_exec_get_shader_param(param);
+ switch (param) {
+ default:
+ return gallivm_get_shader_param(param);
+ }
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
- return draw_get_shader_param(shader, param);
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ /* At this time, the draw module and llvmpipe driver only
+ * support vertex shader texture lookups when LLVM is enabled in
+ * the draw module.
+ */
+ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
+ return PIPE_MAX_SAMPLERS;
+ else
+ return 0;
+ default:
+ return draw_get_shader_param(shader, param);
+ }
default:
return 0;
}
}
static float
-llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
+llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0; /* not actually signficant at this time */
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
- case PIPE_CAP_GUARD_BAND_LEFT:
- case PIPE_CAP_GUARD_BAND_TOP:
- case PIPE_CAP_GUARD_BAND_RIGHT:
- case PIPE_CAP_GUARD_BAND_BOTTOM:
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0;
- default:
- assert(0);
- return 0;
}
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAP %d query\n", param);
+ return 0.0;
}
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
+ target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
+ if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
return FALSE;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
+ assert(format_desc->block.width == 1);
+ assert(format_desc->block.height == 1);
- if (format_desc->block.width != 1 ||
- format_desc->block.height != 1)
+ if (format_desc->is_mixed)
return FALSE;
+
+ if (!format_desc->is_array && !format_desc->is_bitmask)
+ return FALSE;
+
+ /*
+ * XXX refuse formats known to crash in generate_unswizzled_blend().
+ * These include all 3-channel 24bit RGB8 variants, plus 48bit
+ * (except those using floats) 3-channel RGB16 variants (the latter
+ * seems to be more of a llvm bug though).
+ * The mesa state tracker only seems to use these for SINT/UINT formats.
+ */
+ if (format_desc->is_array && format_desc->nr_channels == 3) {
+ if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
+ !util_format_is_float(format))) {
+ return FALSE;
+ }
+ }
}
if (bind & PIPE_BIND_DISPLAY_TARGET) {
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
- /* FIXME: Temporary restriction. See lp_state_fs.c. */
- if (format_desc->block.bits != 32)
+ /* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
+ if (format_desc->block.bits > 32)
+ return FALSE;
+
+ /* TODO: Support stencil-only formats */
+ if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
return FALSE;
+ }
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
return util_format_s3tc_enabled;
}
- /* u_format doesn't support RGTC yet */
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
- return FALSE;
- }
-
/*
- * Everything else should be supported by u_format.
+ * Everything can be supported by u_format
+ * (those without fetch_rgba_float might be not but shouldn't hit that)
*/
+
return TRUE;
}
return TRUE;
}
-
+static uint64_t
+llvmpipe_get_timestamp(struct pipe_screen *_screen)
+{
+ return os_time_get_nano();
+}
/**
* Create a new pipe_screen object
return NULL;
#endif
- screen = CALLOC_STRUCT(llvmpipe_screen);
-
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
+ screen = CALLOC_STRUCT(llvmpipe_screen);
if (!screen)
return NULL;
screen->base.fence_signalled = llvmpipe_fence_signalled;
screen->base.fence_finish = llvmpipe_fence_finish;
+ screen->base.get_timestamp = llvmpipe_get_timestamp;
+
llvmpipe_init_screen_resource_funcs(&screen->base);
lp_jit_screen_init(screen);