#include "util/u_math.h"
#include "util/u_cpu_detect.h"
#include "util/u_format.h"
+#include "util/u_string.h"
#include "util/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "draw/draw_context.h"
+#include "gallivm/lp_bld_type.h"
-#include "gallivm/lp_bld_limits.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
#include "lp_debug.h"
#include "lp_public.h"
#include "lp_limits.h"
+#include "lp_rast.h"
#include "state_tracker/sw_winsys.h"
int LP_DEBUG = 0;
static const struct debug_named_value lp_debug_flags[] = {
- { "pipe", DEBUG_PIPE },
- { "tgsi", DEBUG_TGSI },
- { "tex", DEBUG_TEX },
- { "asm", DEBUG_ASM },
- { "setup", DEBUG_SETUP },
- { "rast", DEBUG_RAST },
- { "query", DEBUG_QUERY },
- { "screen", DEBUG_SCREEN },
- { "jit", DEBUG_JIT },
- { "show_tiles", DEBUG_SHOW_TILES },
- { "show_subtiles", DEBUG_SHOW_SUBTILES },
- { "counters", DEBUG_COUNTERS },
- { "nopt", DEBUG_NO_LLVM_OPT },
- {NULL, 0}
+ { "pipe", DEBUG_PIPE, NULL },
+ { "tgsi", DEBUG_TGSI, NULL },
+ { "tex", DEBUG_TEX, NULL },
+ { "setup", DEBUG_SETUP, NULL },
+ { "rast", DEBUG_RAST, NULL },
+ { "query", DEBUG_QUERY, NULL },
+ { "screen", DEBUG_SCREEN, NULL },
+ { "show_tiles", DEBUG_SHOW_TILES, NULL },
+ { "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
+ { "counters", DEBUG_COUNTERS, NULL },
+ { "scene", DEBUG_SCENE, NULL },
+ { "fence", DEBUG_FENCE, NULL },
+ { "mem", DEBUG_MEM, NULL },
+ { "fs", DEBUG_FS, NULL },
+ DEBUG_NAMED_VALUE_END
};
#endif
+int LP_PERF = 0;
+static const struct debug_named_value lp_perf_flags[] = {
+ { "texmem", PERF_TEX_MEM, NULL },
+ { "no_mipmap", PERF_NO_MIPMAPS, NULL },
+ { "no_linear", PERF_NO_LINEAR, NULL },
+ { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
+ { "no_tex", PERF_NO_TEX, NULL },
+ { "no_blend", PERF_NO_BLEND, NULL },
+ { "no_depth", PERF_NO_DEPTH, NULL },
+ { "no_alphatest", PERF_NO_ALPHATEST, NULL },
+ DEBUG_NAMED_VALUE_END
+};
+
static const char *
llvmpipe_get_vendor(struct pipe_screen *screen)
static const char *
llvmpipe_get_name(struct pipe_screen *screen)
{
- return "llvmpipe";
+ static char buf[100];
+ util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
+ HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
+ lp_native_vector_width );
+ return buf;
}
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return PIPE_MAX_SAMPLERS;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
+ return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
- case PIPE_CAP_GLSL:
- return 1;
case PIPE_CAP_SM3:
return 1;
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ return 0;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_POINT_SPRITE:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
+ case PIPE_CAP_TIMER_QUERY:
+ return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
- case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
- return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return LP_MAX_TEXTURE_2D_LEVELS;
- case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 1;
+ return LP_MAX_TEXTURE_CUBE_LEVELS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
- return 0;
+ return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 0;
- case PIPE_CAP_MAX_VS_INSTRUCTIONS:
- case PIPE_CAP_MAX_FS_INSTRUCTIONS:
- case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
- case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
- case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
- case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
- case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
- case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
- /* There is no limit in number of instructions beyond available memory */
- return 32768;
- case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
- case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
- return LP_MAX_TGSI_NESTING;
- case PIPE_CAP_MAX_VS_INPUTS:
- case PIPE_CAP_MAX_FS_INPUTS:
- return PIPE_MAX_ATTRIBS;
- case PIPE_CAP_MAX_FS_CONSTS:
- case PIPE_CAP_MAX_VS_CONSTS:
- /* There is no limit in number of constants beyond available memory */
- return 32768;
- case PIPE_CAP_MAX_VS_TEMPS:
- case PIPE_CAP_MAX_FS_TEMPS:
- return LP_MAX_TGSI_TEMPS;
- case PIPE_CAP_MAX_VS_ADDRS:
- case PIPE_CAP_MAX_FS_ADDRS:
- return LP_MAX_TGSI_ADDRS;
- case PIPE_CAP_MAX_VS_PREDS:
- case PIPE_CAP_MAX_FS_PREDS:
- return LP_MAX_TGSI_PREDS;
- default:
- assert(0);
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 1;
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 0;
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ return 0;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 0;
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ return 1;
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ return 0;
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ return 1;
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ return 0;
+ case PIPE_CAP_SCALED_RESOLVE:
+ return 0;
+ /* this is a lie could support arbitrary large offsets */
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ return 1;
+ case PIPE_CAP_TEXTURE_BARRIER:
+ return 0;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ return 0;
+ case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ return 0;
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ return 0;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 120;
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ return 0;
+ case PIPE_CAP_COMPUTE:
+ return 0;
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ return 1;
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ return 0;
+
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 16;
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
return 0;
}
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAP %d query\n", param);
+ return 0;
}
+static int
+llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+{
+ switch(shader)
+ {
+ case PIPE_SHADER_FRAGMENT:
+ switch (param) {
+ default:
+ return gallivm_get_shader_param(param);
+ }
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_GEOMETRY:
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ /* At this time, the draw module and llvmpipe driver only
+ * support vertex shader texture lookups when LLVM is enabled in
+ * the draw module.
+ */
+ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
+ return PIPE_MAX_SAMPLERS;
+ else
+ return 0;
+ default:
+ return draw_get_shader_param(shader, param);
+ }
+ default:
+ return 0;
+ }
+}
static float
-llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
+llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0; /* not actually signficant at this time */
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
- default:
- assert(0);
- return 0;
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ return 0.0;
}
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAP %d query\n", param);
+ return 0.0;
}
*/
static boolean
llvmpipe_is_format_supported( struct pipe_screen *_screen,
- enum pipe_format format,
+ enum pipe_format format,
enum pipe_texture_target target,
- unsigned bind,
- unsigned geom_flags )
+ unsigned sample_count,
+ unsigned bind)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
if (!format_desc)
return FALSE;
- assert(target == PIPE_TEXTURE_1D ||
+ /* Z16 support is missing, which breaks the blit */
+ if (format == PIPE_FORMAT_Z16_UNORM)
+ return FALSE;
+
+ assert(target == PIPE_BUFFER ||
+ target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
+ if (sample_count > 1)
+ return FALSE;
+
+ if (format_desc->format == PIPE_FORMAT_R11G11B10_FLOAT ||
+ format_desc->format == PIPE_FORMAT_R9G9B9E5_FLOAT)
+ return TRUE;
+
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ||
+ format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
return FALSE;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
}
/*
- * Everything else should be supported by u_format.
+ * Everything can be supported by u_format.
*/
+
+ if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
+ !format_desc->fetch_rgba_float) {
+ return FALSE;
+ }
+
return TRUE;
}
static void
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct llvmpipe_resource *texture = llvmpipe_resource(surface->texture);
+ struct llvmpipe_resource *texture = llvmpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
+ if (screen->rast)
+ lp_rast_destroy(screen->rast);
+
lp_jit_screen_cleanup(screen);
if(winsys->destroy)
winsys->destroy(winsys);
+ pipe_mutex_destroy(screen->rast_mutex);
+
FREE(screen);
}
+
+/**
+ * Fence reference counting.
+ */
+static void
+llvmpipe_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct lp_fence **old = (struct lp_fence **) ptr;
+ struct lp_fence *f = (struct lp_fence *) fence;
+
+ lp_fence_reference(old, f);
+}
+
+
+/**
+ * Has the fence been executed/finished?
+ */
+static boolean
+llvmpipe_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence)
+{
+ struct lp_fence *f = (struct lp_fence *) fence;
+ return lp_fence_signalled(f);
+}
+
+
+/**
+ * Wait for the fence to finish.
+ */
+static boolean
+llvmpipe_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence_handle,
+ uint64_t timeout)
+{
+ struct lp_fence *f = (struct lp_fence *) fence_handle;
+
+ lp_fence_wait(f);
+ return TRUE;
+}
+
+
+
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
return NULL;
#endif
- screen = CALLOC_STRUCT(llvmpipe_screen);
-
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
+ LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
+
+ screen = CALLOC_STRUCT(llvmpipe_screen);
if (!screen)
return NULL;
screen->base.get_name = llvmpipe_get_name;
screen->base.get_vendor = llvmpipe_get_vendor;
screen->base.get_param = llvmpipe_get_param;
+ screen->base.get_shader_param = llvmpipe_get_shader_param;
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
+ screen->base.fence_reference = llvmpipe_fence_reference;
+ screen->base.fence_signalled = llvmpipe_fence_signalled;
+ screen->base.fence_finish = llvmpipe_fence_finish;
llvmpipe_init_screen_resource_funcs(&screen->base);
- llvmpipe_init_screen_fence_funcs(&screen->base);
lp_jit_screen_init(screen);
-#ifdef PIPE_OS_WINDOWS
- /* Multithreading not supported on windows until conditions and barriers are
- * properly implemented. */
+ screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
+#ifdef PIPE_SUBSYSTEM_EMBEDDED
screen->num_threads = 0;
-#else
-#ifdef PIPE_OS_EMBEDDED
- screen->num_threads = 0;
-#else
- screen->num_threads = util_cpu_caps.nr_cpus;
#endif
screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
-#endif
+
+ screen->rast = lp_rast_create(screen->num_threads);
+ if (!screen->rast) {
+ lp_jit_screen_cleanup(screen);
+ FREE(screen);
+ return NULL;
+ }
+ pipe_mutex_init(screen->rast_mutex);
util_format_s3tc_init();