#include "gallivm/lp_bld_type.h"
#include "os/os_misc.h"
-#include "os/os_time.h"
+#include "util/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- return 0;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_COMPUTE:
return 0;
case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
return 1;
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 0;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
return 0;
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 1;
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
return 0;
case PIPE_CAP_SAMPLER_VIEW_TARGET:
return 1;
case PIPE_CAP_FAKE_SW_MSAA:
return 1;
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
return 1;
case PIPE_CAP_VENDOR_ID:
return 1;
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
return 1;
+ case PIPE_CAP_CLEAR_TEXTURE:
+ return 1;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
case PIPE_CAP_TGSI_FS_FBFETCH:
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return 0;
}
/* should only get here on unhandled cases */
}
static int
-llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+llvmpipe_get_shader_param(struct pipe_screen *screen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
switch(shader)
{
format != PIPE_FORMAT_ETC1_RGB8)
return FALSE;
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- return util_format_s3tc_enabled;
- }
-
/*
* Everything can be supported by u_format
* (those without fetch_rgba_float might be not but shouldn't hit that)
if(winsys->destroy)
winsys->destroy(winsys);
- pipe_mutex_destroy(screen->rast_mutex);
+ mtx_destroy(&screen->rast_mutex);
FREE(screen);
}
FREE(screen);
return NULL;
}
- pipe_mutex_init(screen->rast_mutex);
-
- util_format_s3tc_init();
+ (void) mtx_init(&screen->rast_mutex, mtx_plain);
return &screen->base;
}