#include "gallivm/lp_bld_type.h"
#include "os/os_misc.h"
-#include "os/os_time.h"
+#include "util/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return 0;
}
/* should only get here on unhandled cases */
}
(void) mtx_init(&screen->rast_mutex, mtx_plain);
- util_format_s3tc_init();
-
return &screen->base;
}