/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "draw/draw_context.h"
#include "gallivm/lp_bld_type.h"
+#include "os/os_misc.h"
#include "os/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 0;
+ return 1;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_START_INSTANCE:
return 1;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
return 0;
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- return 0;
- case PIPE_CAP_SCALED_RESOLVE:
- return 0;
+ return 1;
/* this is a lie could support arbitrary large offsets */
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 16*4;
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ return 1024;
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ return 1;
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2048;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return 1;
- case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 140;
+ return 330;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
return 0;
+ case PIPE_CAP_DRAW_INDIRECT:
+ return 1;
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
- case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- case PIPE_CAP_CUBE_MAP_ARRAY:
return 0;
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 64;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
return PIPE_MAX_VIEWPORTS;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_NATIVE;
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ return 0;
+ case PIPE_CAP_FAKE_SW_MSAA:
+ return 1;
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ return 1;
+
+ case PIPE_CAP_VENDOR_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_DEVICE_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_ACCELERATED:
+ return 0;
+ case PIPE_CAP_VIDEO_MEMORY: {
+ /* XXX: Do we want to return the full amount fo system memory ? */
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ return 0;
+
+ return (int)(system_memory >> 20);
+ }
+ case PIPE_CAP_UMA:
+ return 0;
+ case PIPE_CAP_CLIP_HALFZ:
+ return 1;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAP %d query\n", param);
return PIPE_MAX_SAMPLERS;
else
return 0;
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
+ return PIPE_MAX_SHADER_SAMPLER_VIEWS;
+ else
+ return 0;
default:
return draw_get_shader_param(shader, param);
}
target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
- target == PIPE_TEXTURE_CUBE);
+ target == PIPE_TEXTURE_CUBE ||
+ target == PIPE_TEXTURE_CUBE_ARRAY);
if (sample_count > 1)
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
+ if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ /* this is a lie actually other formats COULD exist where we would fail */
+ if (format_desc->nr_channels < 3)
+ return FALSE;
+ }
+ else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
return FALSE;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
format != PIPE_FORMAT_R11G11B10_FLOAT)
return FALSE;
+
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
}
}
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
+ /* Software decoding is not hooked up. */
+ return FALSE;
+ }
+
if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
return util_format_s3tc_enabled;
}
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *resource,
unsigned level, unsigned layer,
- void *context_private)
+ void *context_private,
+ struct pipe_box *sub_box)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
assert(texture->dt);
if (texture->dt)
- winsys->displaytarget_display(winsys, texture->dt, context_private);
+ winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
}
-
static void
llvmpipe_destroy_screen( struct pipe_screen *_screen )
{
util_cpu_detect();
-#if defined(PIPE_ARCH_X86) && HAVE_LLVM < 0x0302
- /* require SSE2 due to LLVM PR6960. */
- if (!util_cpu_caps.has_sse2)
- return NULL;
-#endif
-
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
if (!screen)
return NULL;
+ if (!lp_jit_screen_init(screen)) {
+ FREE(screen);
+ return NULL;
+ }
+
screen->winsys = winsys;
screen->base.destroy = llvmpipe_destroy_screen;
llvmpipe_init_screen_resource_funcs(&screen->base);
- lp_jit_screen_init(screen);
-
screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
#ifdef PIPE_SUBSYSTEM_EMBEDDED
screen->num_threads = 0;