#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_cpu_detect.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
+#include "util/u_screen.h"
#include "util/u_string.h"
-#include "util/u_format_s3tc.h"
+#include "util/format/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_nir.h"
-#include "os/os_misc.h"
-#include "os/os_time.h"
+#include "util/os_misc.h"
+#include "util/os_time.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
#include "lp_public.h"
#include "lp_limits.h"
#include "lp_rast.h"
+#include "lp_cs_tpool.h"
#include "state_tracker/sw_winsys.h"
+#include "nir.h"
+
#ifdef DEBUG
int LP_DEBUG = 0;
{ "fence", DEBUG_FENCE, NULL },
{ "mem", DEBUG_MEM, NULL },
{ "fs", DEBUG_FS, NULL },
+ { "cs", DEBUG_CS, NULL },
+ { "tgsi_ir", DEBUG_TGSI_IR, NULL },
+ { "cl", DEBUG_CL, NULL },
DEBUG_NAMED_VALUE_END
};
#endif
llvmpipe_get_name(struct pipe_screen *screen)
{
static char buf[100];
- util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
- HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
- lp_native_vector_width );
+ snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
+ lp_native_vector_width );
return buf;
}
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
return 1;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- return 0;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
return 0;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return LP_MAX_TEXTURE_2D_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 1;
+ case PIPE_CAP_MAX_VERTEX_STREAMS: {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ return lscreen->use_tgsi ? 1 : 4;
+ }
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 330;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
+ return 140;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
- return 0;
+ return GALLIVM_HAVE_CORO;
case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
return 1;
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
- return 0;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_TGSI_TEXCOORD:
return 0;
+ case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_DRAW_INDIRECT:
return 1;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 65536;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1;
+ return 16;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
return 0;
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 1;
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- return 0;
+ return 1;
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
return 1;
case PIPE_CAP_FAKE_SW_MSAA:
return 1;
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_DOUBLES:
+ case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ case PIPE_CAP_TGSI_DIV:
return 1;
case PIPE_CAP_VENDOR_ID:
return 1;
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
return 1;
+ case PIPE_CAP_CLEAR_TEXTURE:
+ return 1;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 32;
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ return 1;
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ return 1;
+ case PIPE_CAP_DRAW_PARAMETERS:
+ return 1;
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ return 1;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_CLEAR_TEXTURE:
- case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
- case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
- case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
case PIPE_CAP_NATIVE_FENCE_FD:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_FBFETCH:
+ case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ case PIPE_CAP_FENCE_SIGNAL:
+ case PIPE_CAP_CONSTBUF0_FLAGS:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
+ case PIPE_CAP_MAX_GS_INVOCATIONS:
+ return 32;
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ return 1;
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_PACKED_UNIFORMS: {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ return !lscreen->use_tgsi;
+ }
+ default:
+ return u_pipe_screen_get_param_defaults(screen, param);
}
- /* should only get here on unhandled cases */
- debug_printf("Unexpected PIPE_CAP %d query\n", param);
- return 0;
}
static int
-llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+llvmpipe_get_shader_param(struct pipe_screen *screen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
switch(shader)
{
+ case PIPE_SHADER_COMPUTE:
+ if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
+ return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
case PIPE_SHADER_FRAGMENT:
+ if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ if (lscreen->use_tgsi)
+ return PIPE_SHADER_IR_TGSI;
+ else
+ return PIPE_SHADER_IR_NIR;
+ }
switch (param) {
default:
return gallivm_get_shader_param(param);
}
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
+ if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ if (lscreen->use_tgsi)
+ return PIPE_SHADER_IR_TGSI;
+ else
+ return PIPE_SHADER_IR_NIR;
+ }
+
switch (param) {
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* At this time, the draw module and llvmpipe driver only
return 16.0; /* not actually signficant at this time */
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
- case PIPE_CAPF_GUARD_BAND_LEFT:
- case PIPE_CAPF_GUARD_BAND_TOP:
- case PIPE_CAPF_GUARD_BAND_RIGHT:
- case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ return 0.0;
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ return 0.0;
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0;
}
/* should only get here on unhandled cases */
return 0.0;
}
+static int
+llvmpipe_get_compute_param(struct pipe_screen *_screen,
+ enum pipe_shader_ir ir_type,
+ enum pipe_compute_cap param,
+ void *ret)
+{
+ switch (param) {
+ case PIPE_COMPUTE_CAP_IR_TARGET:
+ return 0;
+ case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
+ if (ret) {
+ uint64_t *grid_size = ret;
+ grid_size[0] = 65535;
+ grid_size[1] = 65535;
+ grid_size[2] = 65535;
+ }
+ return 3 * sizeof(uint64_t) ;
+ case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
+ if (ret) {
+ uint64_t *block_size = ret;
+ block_size[0] = 1024;
+ block_size[1] = 1024;
+ block_size[2] = 1024;
+ }
+ return 3 * sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
+ if (ret) {
+ uint64_t *max_threads_per_block = ret;
+ *max_threads_per_block = 1024;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
+ if (ret) {
+ uint64_t *max_local_size = ret;
+ *max_local_size = 32768;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_GRID_DIMENSION:
+ if (ret) {
+ uint32_t *grid_dim = ret;
+ *grid_dim = 3;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
+ if (ret) {
+ uint64_t *max_global_size = ret;
+ *max_global_size = (1ULL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
+ if (ret) {
+ uint64_t *max_mem_alloc_size = ret;
+ *max_mem_alloc_size = (1ULL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
+ if (ret) {
+ uint64_t *max_private = ret;
+ *max_private = (1UL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
+ if (ret) {
+ uint64_t *max_input = ret;
+ *max_input = 4096;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
+ if (ret) {
+ uint32_t *images = ret;
+ *images = 0;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
+ return 0;
+ case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
+ if (ret) {
+ uint32_t *subgroup_size = ret;
+ *subgroup_size = 32;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
+ if (ret) {
+ uint32_t *max_compute_units = ret;
+ *max_compute_units = 8;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
+ if (ret) {
+ uint32_t *max_clock_freq = ret;
+ *max_clock_freq = 300;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_ADDRESS_BITS:
+ if (ret) {
+ uint32_t *address_bits = ret;
+ *address_bits = 64;
+ }
+ return sizeof(uint32_t);
+ }
+ return 0;
+}
+
+static const struct nir_shader_compiler_options gallivm_nir_options = {
+ .lower_scmp = true,
+ .lower_flrp32 = true,
+ .lower_flrp64 = true,
+ .lower_fsat = true,
+ .lower_bitfield_insert_to_shifts = true,
+ .lower_bitfield_extract_to_shifts = true,
+ .lower_sub = true,
+ .lower_ffma = true,
+ .lower_fmod = true,
+ .lower_hadd = true,
+ .lower_add_sat = true,
+ .lower_pack_snorm_2x16 = true,
+ .lower_pack_snorm_4x8 = true,
+ .lower_pack_unorm_2x16 = true,
+ .lower_pack_unorm_4x8 = true,
+ .lower_unpack_snorm_2x16 = true,
+ .lower_unpack_snorm_4x8 = true,
+ .lower_unpack_unorm_2x16 = true,
+ .lower_unpack_unorm_4x8 = true,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
+ .lower_rotate = true,
+ .lower_ifind_msb = true,
+ .optimize_sample_mask_in = true,
+ .max_unroll_iterations = 32,
+ .use_interpolated_input_intrinsics = true,
+ .lower_to_scalar = true,
+};
+
+static void
+llvmpipe_finalize_nir(struct pipe_screen *screen,
+ void *nirptr,
+ bool optimize)
+{
+ struct nir_shader *nir = (struct nir_shader *)nirptr;
+ lp_build_opt_nir(nir);
+}
+
+static inline const void *
+llvmpipe_get_compiler_options(struct pipe_screen *screen,
+ enum pipe_shader_ir ir,
+ enum pipe_shader_type shader)
+{
+ assert(ir == PIPE_SHADER_IR_NIR);
+ return &gallivm_nir_options;
+}
/**
* Query format support for creating a texture, drawing surface, etc.
* \param format the format to test
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
*/
-static boolean
+static bool
llvmpipe_is_format_supported( struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
+ unsigned storage_sample_count,
unsigned bind)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
format_desc = util_format_description(format);
if (!format_desc)
- return FALSE;
+ return false;
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_CUBE_ARRAY);
if (sample_count > 1)
- return FALSE;
+ return false;
+
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
if (bind & PIPE_BIND_RENDER_TARGET) {
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
/* this is a lie actually other formats COULD exist where we would fail */
if (format_desc->nr_channels < 3)
- return FALSE;
+ return false;
}
else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
- return FALSE;
+ return false;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
format != PIPE_FORMAT_R11G11B10_FLOAT)
- return FALSE;
+ return false;
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
if (format_desc->is_mixed)
- return FALSE;
+ return false;
if (!format_desc->is_array && !format_desc->is_bitmask &&
format != PIPE_FORMAT_R11G11B10_FLOAT)
- return FALSE;
+ return false;
}
if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
if (format_desc->is_array &&
format_desc->nr_channels == 3 &&
format_desc->block.bits != 96) {
- return FALSE;
+ return false;
}
}
if (bind & PIPE_BIND_DISPLAY_TARGET) {
if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
- return FALSE;
+ return false;
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
- return FALSE;
+ return false;
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
- return FALSE;
+ return false;
/* TODO: Support stencil-only formats */
if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
- return FALSE;
+ return false;
}
}
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
+ format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
/* Software decoding is not hooked up. */
- return FALSE;
+ return false;
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
format != PIPE_FORMAT_ETC1_RGB8)
- return FALSE;
-
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- return util_format_s3tc_enabled;
- }
+ return false;
/*
* Everything can be supported by u_format
* (those without fetch_rgba_float might be not but shouldn't hit that)
*/
- return TRUE;
+ return true;
}
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
+ if (screen->cs_tpool)
+ lp_cs_tpool_destroy(screen->cs_tpool);
+
if (screen->rast)
lp_rast_destroy(screen->rast);
if(winsys->destroy)
winsys->destroy(winsys);
- pipe_mutex_destroy(screen->rast_mutex);
+ glsl_type_singleton_decref();
+ mtx_destroy(&screen->rast_mutex);
+ mtx_destroy(&screen->cs_mutex);
FREE(screen);
}
/**
* Wait for the fence to finish.
*/
-static boolean
+static bool
llvmpipe_fence_finish(struct pipe_screen *screen,
struct pipe_context *ctx,
struct pipe_fence_handle *fence_handle,
if (!timeout)
return lp_fence_signalled(f);
- lp_fence_wait(f);
- return TRUE;
+ if (!lp_fence_signalled(f)) {
+ if (timeout != PIPE_TIMEOUT_INFINITE)
+ return lp_fence_timedwait(f, timeout);
+
+ lp_fence_wait(f);
+ }
+ return true;
}
static uint64_t
util_cpu_detect();
+ glsl_type_singleton_init_or_ref();
+
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
screen->base.get_param = llvmpipe_get_param;
screen->base.get_shader_param = llvmpipe_get_shader_param;
+ screen->base.get_compute_param = llvmpipe_get_compute_param;
screen->base.get_paramf = llvmpipe_get_paramf;
+ screen->base.get_compiler_options = llvmpipe_get_compiler_options;
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.context_create = llvmpipe_create_context;
screen->base.get_timestamp = llvmpipe_get_timestamp;
+ screen->base.finalize_nir = llvmpipe_finalize_nir;
llvmpipe_init_screen_resource_funcs(&screen->base);
+ screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
-#ifdef PIPE_SUBSYSTEM_EMBEDDED
+#ifdef EMBEDDED_DEVICE
screen->num_threads = 0;
#endif
screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
FREE(screen);
return NULL;
}
- pipe_mutex_init(screen->rast_mutex);
+ (void) mtx_init(&screen->rast_mutex, mtx_plain);
- util_format_s3tc_init();
+ screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
+ if (!screen->cs_tpool) {
+ lp_rast_destroy(screen->rast);
+ lp_jit_screen_cleanup(screen);
+ FREE(screen);
+ return NULL;
+ }
+ (void) mtx_init(&screen->cs_mutex, mtx_plain);
return &screen->base;
}