#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_cpu_detect.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_screen.h"
#include "util/u_string.h"
-#include "util/u_format_s3tc.h"
+#include "util/format/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
#include "gallivm/lp_bld_type.h"
-
+#include "gallivm/lp_bld_nir.h"
+#include "util/disk_cache.h"
#include "util/os_misc.h"
#include "util/os_time.h"
#include "lp_texture.h"
#include "lp_rast.h"
#include "lp_cs_tpool.h"
-#include "state_tracker/sw_winsys.h"
+#include "frontend/sw_winsys.h"
+
+#include "nir.h"
#ifdef DEBUG
int LP_DEBUG = 0;
{ "fence", DEBUG_FENCE, NULL },
{ "mem", DEBUG_MEM, NULL },
{ "fs", DEBUG_FS, NULL },
+ { "cs", DEBUG_CS, NULL },
+ { "tgsi_ir", DEBUG_TGSI_IR, NULL },
+ { "cl", DEBUG_CL, NULL },
+ { "cache_stats", DEBUG_CACHE_STATS, NULL },
DEBUG_NAMED_VALUE_END
};
#endif
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 31;
case PIPE_CAP_CONDITIONAL_RENDER:
- return 1;
case PIPE_CAP_TEXTURE_BARRIER:
- return 0;
+ return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 16*4;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 1;
+ case PIPE_CAP_MAX_VERTEX_STREAMS: {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ return lscreen->use_tgsi ? 1 : 4;
+ }
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
- return 0;
+ return GALLIVM_HAVE_CORO;
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_TGSI_TEXCOORD:
return 0;
+ case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_DRAW_INDIRECT:
return 1;
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- return 0;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 64;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 65536;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1;
+ return 16;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
return 0;
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 1;
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ return 1;
case PIPE_CAP_TGSI_TEX_TXF_LZ:
- return 0;
case PIPE_CAP_SAMPLER_VIEW_TARGET:
return 1;
- case PIPE_CAP_FAKE_SW_MSAA:
- return 1;
+ case PIPE_CAP_FAKE_SW_MSAA: {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ return lscreen->use_tgsi ? 1 : 0;
+ }
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_MAX_VARYINGS:
return 32;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ return 16;
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
return 1;
+ case PIPE_CAP_DRAW_PARAMETERS:
+ return 1;
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ return 1;
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ return 32;
+ case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
+ return 8;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_FUNCTION:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_BINDLESS_TEXTURE:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
case PIPE_CAP_MEMOBJ:
- case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
case PIPE_CAP_TILE_RASTER_ORDER:
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_CONSTBUF0_FLAGS:
- case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
return 1;
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_PACKED_UNIFORMS: {
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
+ return !lscreen->use_tgsi;
+ }
default:
return u_pipe_screen_get_param_defaults(screen, param);
}
enum pipe_shader_type shader,
enum pipe_shader_cap param)
{
+ struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
switch(shader)
{
+ case PIPE_SHADER_COMPUTE:
+ if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
+ return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
case PIPE_SHADER_FRAGMENT:
+ if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
+ if (lscreen->use_tgsi)
+ return PIPE_SHADER_IR_TGSI;
+ else
+ return PIPE_SHADER_IR_NIR;
+ }
switch (param) {
default:
return gallivm_get_shader_param(param);
}
+ case PIPE_SHADER_TESS_CTRL:
+ case PIPE_SHADER_TESS_EVAL:
+ /* Tessellation shader needs llvm coroutines support */
+ if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
+ return 0;
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
+ if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
+ if (lscreen->use_tgsi)
+ return PIPE_SHADER_IR_TGSI;
+ else
+ return PIPE_SHADER_IR_NIR;
+ }
+
switch (param) {
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* At this time, the draw module and llvmpipe driver only
case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
- return 255.0; /* arbitrary */
+ return LP_MAX_POINT_WIDTH; /* arbitrary */
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0; /* not actually signficant at this time */
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 0.0;
}
+static int
+llvmpipe_get_compute_param(struct pipe_screen *_screen,
+ enum pipe_shader_ir ir_type,
+ enum pipe_compute_cap param,
+ void *ret)
+{
+ switch (param) {
+ case PIPE_COMPUTE_CAP_IR_TARGET:
+ return 0;
+ case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
+ if (ret) {
+ uint64_t *grid_size = ret;
+ grid_size[0] = 65535;
+ grid_size[1] = 65535;
+ grid_size[2] = 65535;
+ }
+ return 3 * sizeof(uint64_t) ;
+ case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
+ if (ret) {
+ uint64_t *block_size = ret;
+ block_size[0] = 1024;
+ block_size[1] = 1024;
+ block_size[2] = 1024;
+ }
+ return 3 * sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
+ if (ret) {
+ uint64_t *max_threads_per_block = ret;
+ *max_threads_per_block = 1024;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
+ if (ret) {
+ uint64_t *max_local_size = ret;
+ *max_local_size = 32768;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_GRID_DIMENSION:
+ if (ret) {
+ uint32_t *grid_dim = ret;
+ *grid_dim = 3;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
+ if (ret) {
+ uint64_t *max_global_size = ret;
+ *max_global_size = (1ULL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
+ if (ret) {
+ uint64_t *max_mem_alloc_size = ret;
+ *max_mem_alloc_size = (1ULL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
+ if (ret) {
+ uint64_t *max_private = ret;
+ *max_private = (1UL << 31);
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
+ if (ret) {
+ uint64_t *max_input = ret;
+ *max_input = 4096;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
+ if (ret) {
+ uint32_t *images = ret;
+ *images = 0;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
+ return 0;
+ case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
+ if (ret) {
+ uint32_t *subgroup_size = ret;
+ *subgroup_size = 32;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
+ if (ret) {
+ uint32_t *max_compute_units = ret;
+ *max_compute_units = 8;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
+ if (ret) {
+ uint32_t *max_clock_freq = ret;
+ *max_clock_freq = 300;
+ }
+ return sizeof(uint32_t);
+ case PIPE_COMPUTE_CAP_ADDRESS_BITS:
+ if (ret) {
+ uint32_t *address_bits = ret;
+ *address_bits = 64;
+ }
+ return sizeof(uint32_t);
+ }
+ return 0;
+}
+
+static const struct nir_shader_compiler_options gallivm_nir_options = {
+ .lower_scmp = true,
+ .lower_flrp32 = true,
+ .lower_flrp64 = true,
+ .lower_fsat = true,
+ .lower_bitfield_insert_to_shifts = true,
+ .lower_bitfield_extract_to_shifts = true,
+ .lower_sub = true,
+ .lower_ffma = true,
+ .lower_fmod = true,
+ .lower_hadd = true,
+ .lower_add_sat = true,
+ .lower_pack_snorm_2x16 = true,
+ .lower_pack_snorm_4x8 = true,
+ .lower_pack_unorm_2x16 = true,
+ .lower_pack_unorm_4x8 = true,
+ .lower_unpack_snorm_2x16 = true,
+ .lower_unpack_snorm_4x8 = true,
+ .lower_unpack_unorm_2x16 = true,
+ .lower_unpack_unorm_4x8 = true,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
+ .lower_rotate = true,
+ .lower_ifind_msb = true,
+ .max_unroll_iterations = 32,
+ .use_interpolated_input_intrinsics = true,
+ .lower_to_scalar = true,
+};
+
+static void
+llvmpipe_finalize_nir(struct pipe_screen *screen,
+ void *nirptr,
+ bool optimize)
+{
+ struct nir_shader *nir = (struct nir_shader *)nirptr;
+ lp_build_opt_nir(nir);
+}
+
+static inline const void *
+llvmpipe_get_compiler_options(struct pipe_screen *screen,
+ enum pipe_shader_ir ir,
+ enum pipe_shader_type shader)
+{
+ assert(ir == PIPE_SHADER_IR_NIR);
+ return &gallivm_nir_options;
+}
/**
* Query format support for creating a texture, drawing surface, etc.
target == PIPE_TEXTURE_CUBE ||
target == PIPE_TEXTURE_CUBE_ARRAY);
- if (sample_count > 1)
+ if (sample_count != 0 && sample_count != 1 && sample_count != 4)
return false;
if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return false;
-
- /* TODO: Support stencil-only formats */
- if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
- return false;
- }
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
+ format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
+ format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
/* Software decoding is not hooked up. */
return false;
}
lp_jit_screen_cleanup(screen);
+ if (LP_DEBUG & DEBUG_CACHE_STATS)
+ printf("disk shader cache: hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
+ screen->num_disk_shader_cache_misses);
+ disk_cache_destroy(screen->disk_shader_cache);
if(winsys->destroy)
winsys->destroy(winsys);
+ glsl_type_singleton_decref();
+
mtx_destroy(&screen->rast_mutex);
mtx_destroy(&screen->cs_mutex);
FREE(screen);
return os_time_get_nano();
}
+static void lp_disk_cache_create(struct llvmpipe_screen *screen)
+{
+ struct mesa_sha1 ctx;
+ unsigned char sha1[20];
+ char cache_id[20 * 2 + 1];
+ _mesa_sha1_init(&ctx);
+
+ if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
+ !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
+ return;
+
+ _mesa_sha1_final(&ctx, sha1);
+ disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
+
+ screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
+}
+
+static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
+{
+ struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
+
+ return screen->disk_shader_cache;
+}
+
+void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
+ struct lp_cached_code *cache,
+ unsigned char ir_sha1_cache_key[20])
+{
+ unsigned char sha1[CACHE_KEY_SIZE];
+
+ if (!screen->disk_shader_cache)
+ return;
+ disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
+
+ size_t binary_size;
+ uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
+ if (!buffer) {
+ cache->data_size = 0;
+ p_atomic_inc(&screen->num_disk_shader_cache_misses);
+ return;
+ }
+ cache->data_size = binary_size;
+ cache->data = buffer;
+ p_atomic_inc(&screen->num_disk_shader_cache_hits);
+}
+
+void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
+ struct lp_cached_code *cache,
+ unsigned char ir_sha1_cache_key[20])
+{
+ unsigned char sha1[CACHE_KEY_SIZE];
+
+ if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
+ return;
+ disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
+ disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
+}
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
util_cpu_detect();
+ glsl_type_singleton_init_or_ref();
+
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
screen->base.get_param = llvmpipe_get_param;
screen->base.get_shader_param = llvmpipe_get_shader_param;
+ screen->base.get_compute_param = llvmpipe_get_compute_param;
screen->base.get_paramf = llvmpipe_get_paramf;
+ screen->base.get_compiler_options = llvmpipe_get_compiler_options;
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.context_create = llvmpipe_create_context;
screen->base.get_timestamp = llvmpipe_get_timestamp;
+ screen->base.finalize_nir = llvmpipe_finalize_nir;
+
+ screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
llvmpipe_init_screen_resource_funcs(&screen->base);
+ screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
#ifdef EMBEDDED_DEVICE
screen->num_threads = 0;
}
(void) mtx_init(&screen->cs_mutex, mtx_plain);
+ lp_disk_cache_create(screen);
return &screen->base;
}