#ifndef LP_SCREEN_H
#define LP_SCREEN_H
-#include "gallivm/lp_bld.h"
-#include <llvm-c/ExecutionEngine.h>
-
-#include "os/os_thread.h"
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
+#include "os/os_thread.h"
+#include "gallivm/lp_bld.h"
struct sw_winsys;
struct sw_winsys *winsys;
- LLVMModuleRef module;
- LLVMExecutionEngineRef engine;
- LLVMModuleProviderRef provider;
- LLVMTargetDataRef target;
- LLVMPassManagerRef pass;
-
- LLVMTypeRef context_ptr_type;
-
unsigned num_threads;
/* Increments whenever textures are modified. Contexts can track this.