llvmpipe: Fix MSVC build.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
index 693550b8c8d20dc8df7b462559dbff5ed57d2fd3..25dab78f64f59293abe0037401e4371c0e3b989e 100644 (file)
@@ -65,6 +65,7 @@ struct pipe_framebuffer_state;
 struct lp_fragment_shader_variant;
 struct lp_jit_context;
 struct llvmpipe_query;
+struct pipe_fence_handle;
 
 
 struct lp_setup_context *
@@ -78,8 +79,6 @@ lp_setup_clear(struct lp_setup_context *setup,
                unsigned clear_stencil,
                unsigned flags);
 
-struct pipe_fence_handle *
-lp_setup_fence( struct lp_setup_context *setup );
 
 
 void
@@ -104,6 +103,13 @@ void
 lp_setup_set_line_state( struct lp_setup_context *setup,
                          float line_width);
 
+void 
+lp_setup_set_point_state( struct lp_setup_context *setup,
+                          float point_size,                          
+                          boolean point_size_per_vertex,
+                          uint sprite_coord_enable,
+                          uint sprite_coord_origin);
+
 void
 lp_setup_set_fs_inputs( struct lp_setup_context *setup,
                         const struct lp_shader_input *interp,
@@ -139,6 +145,11 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
                                     unsigned num,
                                     struct pipe_sampler_view **views);
 
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    const struct pipe_sampler_state **samplers);
+
 unsigned
 lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
                                 const struct pipe_resource *texture );