#ifndef LP_SETUP_H
#define LP_SETUP_H
-struct setup_context;
-struct llvmpipe_context;
+#include "pipe/p_compiler.h"
+#include "lp_jit.h"
+
+struct draw_context;
+struct vertex_info;
+
+enum lp_interp {
+ LP_INTERP_CONSTANT,
+ LP_INTERP_LINEAR,
+ LP_INTERP_PERSPECTIVE,
+ LP_INTERP_POSITION,
+ LP_INTERP_FACING
+};
+
+
+/**
+ * Describes how to compute the interpolation coefficients (a0, dadx, dady)
+ * from the vertices passed into our triangle/line/point functions by the
+ * draw module.
+ *
+ * Vertices are treated as an array of float[4] values, indexed by
+ * src_index.
+ */
+struct lp_shader_input {
+ enum lp_interp interp; /* how to interpolate values */
+ unsigned src_index; /* where to find values in incoming vertices */
+ unsigned usage_mask; /* bitmask of TGSI_WRITEMASK_x flags */
+};
+
+struct pipe_resource;
+struct pipe_query;
+struct pipe_surface;
+struct pipe_blend_color;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader_variant;
+struct lp_jit_context;
+struct llvmpipe_query;
+struct pipe_fence_handle;
+
+
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+ struct draw_context *draw );
+
+void
+lp_setup_clear(struct lp_setup_context *setup,
+ const float *clear_color,
+ double clear_depth,
+ unsigned clear_stencil,
+ unsigned flags);
+
+
+
+void
+lp_setup_flush( struct lp_setup_context *setup,
+ unsigned flags,
+ struct pipe_fence_handle **fence,
+ const char *reason);
+
+
+void
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
+ const struct pipe_framebuffer_state *fb );
void
-llvmpipe_setup_tri( struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4] );
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
+ unsigned cullmode,
+ boolean front_is_ccw,
+ boolean scissor,
+ boolean gl_rasterization_rules );
+
+void
+lp_setup_set_line_state( struct lp_setup_context *setup,
+ float line_width);
+
+void
+lp_setup_set_point_state( struct lp_setup_context *setup,
+ float point_size,
+ boolean point_size_per_vertex,
+ uint sprite_coord_enable,
+ uint sprite_coord_origin);
void
-llvmpipe_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4]);
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
+ const struct lp_shader_input *interp,
+ unsigned nr );
void
-llvmpipe_setup_point( struct setup_context *setup,
- const float (*v0)[4] );
+lp_setup_set_fs_variant( struct lp_setup_context *setup,
+ struct lp_fragment_shader_variant *variant );
+void
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
+ struct pipe_resource *buffer);
-struct setup_context *llvmpipe_setup_create_context( struct llvmpipe_context *llvmpipe );
-void llvmpipe_setup_prepare( struct setup_context *setup );
-void llvmpipe_setup_destroy_context( struct setup_context *setup );
+
+void
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
+ float alpha_ref_value );
+
+void
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+ const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
+ const struct pipe_blend_color *blend_color );
+
+void
+lp_setup_set_scissor( struct lp_setup_context *setup,
+ const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views);
+
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+ unsigned num,
+ const struct pipe_sampler_state **samplers);
+
+unsigned
+lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
+ const struct pipe_resource *texture );
+
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
+ boolean flatshade_first );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
+ struct vertex_info *info );
+
+void
+lp_setup_begin_query(struct lp_setup_context *setup,
+ struct llvmpipe_query *pq);
+
+void
+lp_setup_end_query(struct lp_setup_context *setup,
+ struct llvmpipe_query *pq);
#endif