gallivm,llvmpipe,draw: Support multiple constant buffers.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
index 5151a174f26168a51ed893ee82b52fb59fb9d6ca..55fbd9be8b829505cddae60f786f57c2adc9b7aa 100644 (file)
 #define LP_SETUP_H
 
 #include "pipe/p_compiler.h"
+#include "lp_jit.h"
 
-enum lp_interp {
-   LP_INTERP_CONSTANT,
-   LP_INTERP_LINEAR,
-   LP_INTERP_PERSPECTIVE,
-   LP_INTERP_POSITION,
-   LP_INTERP_FACING
-};
+struct draw_context;
+struct vertex_info;
 
-struct setup_context;
 
-struct setup_context *
-lp_setup_create( void );
+struct pipe_resource;
+struct pipe_query;
+struct pipe_surface;
+struct pipe_blend_color;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader_variant;
+struct lp_jit_context;
+struct llvmpipe_query;
+struct pipe_fence_handle;
+struct lp_setup_variant;
+struct lp_setup_context;
+
+void lp_setup_reset( struct lp_setup_context *setup );
+
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+                 struct draw_context *draw );
 
 void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
                const float *clear_color,
                double clear_depth,
                unsigned clear_stencil,
                unsigned flags);
 
-void
-lp_setup_tri(struct setup_context *setup,
-             const float (*v0)[4],
-             const float (*v1)[4],
-             const float (*v2)[4]);
+
 
 void
-lp_setup_line(struct setup_context *setup,
-              const float (*v0)[4],
-              const float (*v1)[4]);
+lp_setup_flush( struct lp_setup_context *setup,
+                struct pipe_fence_handle **fence,
+                const char *reason);
+
 
 void
-lp_setup_point( struct setup_context *setup,
-                const float (*v0)[4] );
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
+                           const struct pipe_framebuffer_state *fb );
 
 void 
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
                              unsigned cullmode,
-                             boolean front_is_ccw );
+                             boolean front_is_ccw,
+                             boolean scissor,
+                             boolean gl_rasterization_rules );
+
+void 
+lp_setup_set_line_state( struct lp_setup_context *setup,
+                         float line_width);
+
+void 
+lp_setup_set_point_state( struct lp_setup_context *setup,
+                          float point_size,                          
+                          boolean point_size_per_vertex,
+                          uint sprite_coord_enable,
+                          uint sprite_coord_origin);
 
 void
-lp_setup_set_fs_inputs( struct setup_context *setup,
-                        const enum lp_interp *interp,
-                        unsigned nr );
+lp_setup_set_setup_variant( struct lp_setup_context *setup,
+                           const struct lp_setup_variant *variant );
 
-boolean
-lp_setup_is_texture_referenced( struct setup_context *setup,
-                                const struct pipe_texture *texture );
+void
+lp_setup_set_fs_variant( struct lp_setup_context *setup,
+                         struct lp_fragment_shader_variant *variant );
 
+void
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
+                          unsigned num,
+                          struct pipe_resource **buffers);
 
-void 
-lp_setup_destroy( struct setup_context *setup );
+
+void
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
+                              float alpha_ref_value );
+
+void
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+                                 const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
+                          const struct pipe_blend_color *blend_color );
+
+void
+lp_setup_set_scissor( struct lp_setup_context *setup,
+                      const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_view **views);
+
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_state **samplers);
+
+unsigned
+lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
+                                const struct pipe_resource *texture );
+
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
+                              boolean flatshade_first );
+
+void
+lp_setup_set_rasterizer_discard( struct lp_setup_context *setup, 
+                                 boolean rasterizer_discard );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup, 
+                          struct vertex_info *info );
+
+void
+lp_setup_begin_query(struct lp_setup_context *setup,
+                     struct llvmpipe_query *pq);
+
+void
+lp_setup_end_query(struct lp_setup_context *setup,
+                   struct llvmpipe_query *pq);
 
 #endif