#define LP_SETUP_H
#include "pipe/p_compiler.h"
+#include "lp_jit.h"
-enum lp_interp {
- LP_INTERP_CONSTANT,
- LP_INTERP_LINEAR,
- LP_INTERP_PERSPECTIVE,
- LP_INTERP_POSITION,
- LP_INTERP_FACING
-};
+struct draw_context;
+struct vertex_info;
-struct setup_context;
-struct setup_context *
-lp_setup_create( void );
+struct pipe_resource;
+struct pipe_query;
+struct pipe_surface;
+struct pipe_blend_color;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader_variant;
+struct lp_jit_context;
+struct llvmpipe_query;
+struct pipe_fence_handle;
+struct lp_setup_variant;
+struct lp_setup_context;
+
+void lp_setup_reset( struct lp_setup_context *setup );
+
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+ struct draw_context *draw );
void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
const float *clear_color,
double clear_depth,
unsigned clear_stencil,
unsigned flags);
-void
-lp_setup_triangle(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4]);
+
void
-lp_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4]);
+lp_setup_flush( struct lp_setup_context *setup,
+ struct pipe_fence_handle **fence,
+ const char *reason);
+
void
-lp_setup_point( struct setup_context *setup,
- const float (*v0)[4] );
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
+ const struct pipe_framebuffer_state *fb );
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cullmode,
- boolean front_is_ccw );
+ boolean front_is_ccw,
+ boolean scissor,
+ boolean gl_rasterization_rules );
-void
-lp_setup_set_fs_inputs( struct setup_context *setup,
- const enum lp_interp *interp,
- unsigned nr );
+void
+lp_setup_set_line_state( struct lp_setup_context *setup,
+ float line_width);
void
-lp_setup_destroy( struct setup_context *setup );
+lp_setup_set_point_state( struct lp_setup_context *setup,
+ float point_size,
+ boolean point_size_per_vertex,
+ uint sprite_coord_enable,
+ uint sprite_coord_origin);
+
+void
+lp_setup_set_setup_variant( struct lp_setup_context *setup,
+ const struct lp_setup_variant *variant );
+
+void
+lp_setup_set_fs_variant( struct lp_setup_context *setup,
+ struct lp_fragment_shader_variant *variant );
+
+void
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_resource **buffers);
+
+
+void
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
+ float alpha_ref_value );
+
+void
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+ const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
+ const struct pipe_blend_color *blend_color );
+
+void
+lp_setup_set_scissor( struct lp_setup_context *setup,
+ const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views);
+
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_state **samplers);
+
+unsigned
+lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
+ const struct pipe_resource *texture );
+
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
+ boolean flatshade_first );
+
+void
+lp_setup_set_rasterizer_discard( struct lp_setup_context *setup,
+ boolean rasterizer_discard );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
+ struct vertex_info *info );
+
+void
+lp_setup_begin_query(struct lp_setup_context *setup,
+ struct llvmpipe_query *pq);
+
+void
+lp_setup_end_query(struct lp_setup_context *setup,
+ struct llvmpipe_query *pq);
#endif