gallivm,llvmpipe,draw: Support multiple constant buffers.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
index 821ebb1087dcd70f4a33942facfcce9963ee06ae..55fbd9be8b829505cddae60f786f57c2adc9b7aa 100644 (file)
 struct draw_context;
 struct vertex_info;
 
-enum lp_interp {
-   LP_INTERP_CONSTANT,
-   LP_INTERP_LINEAR,
-   LP_INTERP_PERSPECTIVE,
-   LP_INTERP_POSITION,
-   LP_INTERP_FACING
-};
-
-
-/**
- * Describes how to compute the interpolation coefficients (a0, dadx, dady)
- * from the vertices passed into our triangle/line/point functions by the
- * draw module.
- *
- * Vertices are treated as an array of float[4] values, indexed by
- * src_index.
- */
-struct lp_shader_input {
-   enum lp_interp interp;       /* how to interpolate values */
-   unsigned src_index;          /* where to find values in incoming vertices */
-   unsigned usage_mask;         /* bitmask of TGSI_WRITEMASK_x flags */
-};
 
 struct pipe_resource;
 struct pipe_query;
@@ -65,7 +43,11 @@ struct pipe_framebuffer_state;
 struct lp_fragment_shader_variant;
 struct lp_jit_context;
 struct llvmpipe_query;
+struct pipe_fence_handle;
+struct lp_setup_variant;
+struct lp_setup_context;
 
+void lp_setup_reset( struct lp_setup_context *setup );
 
 struct lp_setup_context *
 lp_setup_create( struct pipe_context *pipe,
@@ -78,13 +60,10 @@ lp_setup_clear(struct lp_setup_context *setup,
                unsigned clear_stencil,
                unsigned flags);
 
-struct pipe_fence_handle *
-lp_setup_fence( struct lp_setup_context *setup );
 
 
 void
 lp_setup_flush( struct lp_setup_context *setup,
-                unsigned flags,
                 struct pipe_fence_handle **fence,
                 const char *reason);
 
@@ -108,12 +87,12 @@ void
 lp_setup_set_point_state( struct lp_setup_context *setup,
                           float point_size,                          
                           boolean point_size_per_vertex,
-                          uint sprite);
+                          uint sprite_coord_enable,
+                          uint sprite_coord_origin);
 
 void
-lp_setup_set_fs_inputs( struct lp_setup_context *setup,
-                        const struct lp_shader_input *interp,
-                        unsigned nr );
+lp_setup_set_setup_variant( struct lp_setup_context *setup,
+                           const struct lp_setup_variant *variant );
 
 void
 lp_setup_set_fs_variant( struct lp_setup_context *setup,
@@ -121,7 +100,8 @@ lp_setup_set_fs_variant( struct lp_setup_context *setup,
 
 void
 lp_setup_set_fs_constants(struct lp_setup_context *setup,
-                          struct pipe_resource *buffer);
+                          unsigned num,
+                          struct pipe_resource **buffers);
 
 
 void
@@ -145,6 +125,11 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
                                     unsigned num,
                                     struct pipe_sampler_view **views);
 
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_state **samplers);
+
 unsigned
 lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
                                 const struct pipe_resource *texture );
@@ -153,6 +138,10 @@ void
 lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
                               boolean flatshade_first );
 
+void
+lp_setup_set_rasterizer_discard( struct lp_setup_context *setup, 
+                                 boolean rasterizer_discard );
+
 void
 lp_setup_set_vertex_info( struct lp_setup_context *setup, 
                           struct vertex_info *info );