gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
index 0dedc9e9fe8eae3483ae3c3271dc356039cac988..78b41451e926d5595717e197b3eb5850f7dddf0f 100644 (file)
 #define LP_SETUP_H
 
 #include "pipe/p_compiler.h"
+#include "lp_jit.h"
 
-enum lp_interp {
-   LP_INTERP_CONSTANT,
-   LP_INTERP_LINEAR,
-   LP_INTERP_PERSPECTIVE,
-   LP_INTERP_POSITION,
-   LP_INTERP_FACING
-};
+struct draw_context;
+struct vertex_info;
 
-/* Describes how to generate all the fragment shader inputs from the
- * the vertices passed into our triangle/line/point functions.
- *
- * Vertices are treated as an array of float[4] values, indexed by
- * src_index.
- */
-struct lp_shader_input {
-   enum lp_interp interp;       /* how to interpolate values */
-   unsigned src_index;          /* where to find values in incoming vertices */
-};
-
-struct pipe_texture;
+
+struct pipe_resource;
+struct pipe_query;
 struct pipe_surface;
-struct pipe_buffer;
 struct pipe_blend_color;
-struct setup_context;
-struct lp_fragment_shader;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader_variant;
 struct lp_jit_context;
+struct llvmpipe_query;
+struct pipe_fence_handle;
+struct lp_setup_variant;
+struct lp_setup_context;
+
+void lp_setup_reset( struct lp_setup_context *setup );
 
-struct setup_context *
-lp_setup_create( void );
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+                 struct draw_context *draw );
 
 void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
                const float *clear_color,
                double clear_depth,
                unsigned clear_stencil,
                unsigned flags);
 
-void
-lp_setup_tri(struct setup_context *setup,
-             const float (*v0)[4],
-             const float (*v1)[4],
-             const float (*v2)[4]);
 
-void
-lp_setup_line(struct setup_context *setup,
-              const float (*v0)[4],
-              const float (*v1)[4]);
 
 void
-lp_setup_point( struct setup_context *setup,
-                const float (*v0)[4] );
+lp_setup_flush( struct lp_setup_context *setup,
+                struct pipe_fence_handle **fence,
+                const char *reason);
 
 
 void
-lp_setup_flush( struct setup_context *setup,
-                unsigned flags );
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
+                           const struct pipe_framebuffer_state *fb );
 
+void 
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
+                             unsigned cullmode,
+                             boolean front_is_ccw,
+                             boolean scissor,
+                             boolean gl_rasterization_rules );
 
-void
-lp_setup_bind_framebuffer( struct setup_context *setup,
-                           struct pipe_surface *color,
-                           struct pipe_surface *zstencil );
+void 
+lp_setup_set_line_state( struct lp_setup_context *setup,
+                         float line_width);
 
 void 
-lp_setup_set_triangle_state( struct setup_context *setup,
-                             unsigned cullmode,
-                             boolean front_is_ccw );
+lp_setup_set_point_state( struct lp_setup_context *setup,
+                          float point_size,                          
+                          boolean point_size_per_vertex,
+                          uint sprite_coord_enable,
+                          uint sprite_coord_origin);
 
 void
-lp_setup_set_fs_inputs( struct setup_context *setup,
-                        const struct lp_shader_input *interp,
-                        unsigned nr );
+lp_setup_set_setup_variant( struct lp_setup_context *setup,
+                           const struct lp_setup_variant *variant );
 
 void
-lp_setup_set_fs( struct setup_context *setup,
-                 struct lp_fragment_shader *fs );
+lp_setup_set_fs_variant( struct lp_setup_context *setup,
+                         struct lp_fragment_shader_variant *variant );
 
 void
-lp_setup_set_fs_constants(struct setup_context *setup,
-                          struct pipe_buffer *buffer);
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
+                          struct pipe_resource *buffer);
 
 
 void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
                               float alpha_ref_value );
 
 void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+                                 const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
                           const struct pipe_blend_color *blend_color );
 
 void
-lp_setup_set_sampler_textures( struct setup_context *setup,
-                               unsigned num, struct pipe_texture **texture);
+lp_setup_set_scissor( struct lp_setup_context *setup,
+                      const struct pipe_scissor_state *scissor );
 
-boolean
-lp_setup_is_texture_referenced( struct setup_context *setup,
-                                const struct pipe_texture *texture );
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_view **views);
 
+void
+lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_state **samplers);
 
-void 
-lp_setup_destroy( struct setup_context *setup );
+unsigned
+lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
+                                const struct pipe_resource *texture );
+
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
+                              boolean flatshade_first );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup, 
+                          struct vertex_info *info );
+
+void
+lp_setup_begin_query(struct lp_setup_context *setup,
+                     struct llvmpipe_query *pq);
+
+void
+lp_setup_end_query(struct lp_setup_context *setup,
+                   struct llvmpipe_query *pq);
 
 #endif