Merge branch 'gallium_draw_llvm'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
index 66a7f29f1e7da5ed34b64d44cc4a404b11a16582..dbfc1bf8d4cab1808f29486b10c5055ec47aeba0 100644 (file)
 #define LP_SETUP_H
 
 #include "pipe/p_compiler.h"
+#include "lp_jit.h"
+
+struct draw_context;
+struct vertex_info;
 
 enum lp_interp {
    LP_INTERP_CONSTANT,
@@ -57,78 +61,85 @@ struct pipe_framebuffer_state;
 struct lp_fragment_shader;
 struct lp_jit_context;
 
-struct setup_context *
-lp_setup_create( struct pipe_screen *screen );
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+                 struct draw_context *draw );
 
 void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
                const float *clear_color,
                double clear_depth,
                unsigned clear_stencil,
                unsigned flags);
 
-void
-lp_setup_tri(struct setup_context *setup,
-             const float (*v0)[4],
-             const float (*v1)[4],
-             const float (*v2)[4]);
+struct pipe_fence_handle *
+lp_setup_fence( struct lp_setup_context *setup );
 
-void
-lp_setup_line(struct setup_context *setup,
-              const float (*v0)[4],
-              const float (*v1)[4]);
 
 void
-lp_setup_point( struct setup_context *setup,
-                const float (*v0)[4] );
-
-
-void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
                 unsigned flags );
 
 
 void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
                            const struct pipe_framebuffer_state *fb );
 
 void 
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
                              unsigned cullmode,
-                             boolean front_is_ccw );
+                             boolean front_is_ccw,
+                             boolean scissor,
+                             boolean gl_rasterization_rules );
 
 void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
                         const struct lp_shader_input *interp,
                         unsigned nr );
 
 void
-lp_setup_set_fs( struct setup_context *setup,
-                 struct lp_fragment_shader *fs );
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
+                           lp_jit_frag_func jit_function0,
+                           lp_jit_frag_func jit_function1,
+                           boolean opaque );
 
 void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
                           struct pipe_buffer *buffer);
 
 
 void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
                               float alpha_ref_value );
 
 void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+                                 const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
                           const struct pipe_blend_color *blend_color );
 
 void
-lp_setup_set_sampler_textures( struct setup_context *setup,
-                               unsigned num, struct pipe_texture **texture);
+lp_setup_set_scissor( struct lp_setup_context *setup,
+                      const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+                                    unsigned num,
+                                    struct pipe_sampler_view **views);
 
-boolean
-lp_setup_is_texture_referenced( struct setup_context *setup,
+unsigned
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
                                 const struct pipe_texture *texture );
 
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
+                              boolean flatshade_first );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup, 
+                          struct vertex_info *info );
 
-void 
-lp_setup_destroy( struct setup_context *setup );
 
 #endif