r600g: emit streamout from dma copy shader
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup_context.h
index 60809db50a2fa2432db38bc5eb66364a39271819..b3fb24ac4971afdc4f0918f528ff43ebec587897 100644 (file)
@@ -47,6 +47,7 @@
 #define LP_SETUP_NEW_CONSTANTS   0x02
 #define LP_SETUP_NEW_BLEND_COLOR 0x04
 #define LP_SETUP_NEW_SCISSOR     0x08
+#define LP_SETUP_NEW_VIEWPORTS   0x10
 
 
 struct lp_setup_variant;
@@ -89,7 +90,8 @@ struct lp_setup_context
    struct lp_scene *scene;               /**< current scene being built */
 
    struct lp_fence *last_fence;
-   struct llvmpipe_query *active_query[PIPE_QUERY_TYPES];
+   struct llvmpipe_query *active_queries[LP_MAX_ACTIVE_BINNED_QUERIES];
+   unsigned active_binned_queries;
 
    boolean flatshade_first;
    boolean ccw_is_frontface;
@@ -97,21 +99,26 @@ struct lp_setup_context
    boolean point_size_per_vertex;
    boolean rasterizer_discard;
    unsigned cullmode;
+   unsigned bottom_edge_rule;
    float pixel_offset;
    float line_width;
    float point_size;
    float psize;
+   unsigned viewport_index_slot;
+   unsigned layer_slot;
+   int face_slot;
 
    struct pipe_framebuffer_state fb;
    struct u_rect framebuffer;
-   struct u_rect scissor;
-   struct u_rect draw_region;   /* intersection of fb & scissor */
+   struct u_rect scissors[PIPE_MAX_VIEWPORTS];
+   struct u_rect draw_regions[PIPE_MAX_VIEWPORTS];   /* intersection of fb & scissor */
+   struct lp_jit_viewport viewports[PIPE_MAX_VIEWPORTS];
 
    struct {
       unsigned flags;
       union lp_rast_cmd_arg color;    /**< lp_rast_clear_color() cmd */
-      unsigned zsmask;
-      unsigned zsvalue;               /**< lp_rast_clear_zstencil() cmd */
+      uint64_t zsmask;
+      uint64_t zsvalue;               /**< lp_rast_clear_zstencil() cmd */
    } clear;
 
    enum setup_state {
@@ -123,12 +130,12 @@ struct lp_setup_context
    struct {
       const struct lp_rast_state *stored; /**< what's in the scene */
       struct lp_rast_state current;  /**< currently set state */
-      struct pipe_resource *current_tex[PIPE_MAX_SAMPLERS];
+      struct pipe_resource *current_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
    } fs;
 
    /** fragment shader constants */
    struct {
-      struct pipe_resource *current;
+      struct pipe_constant_buffer current;
       unsigned stored_size;
       const void *stored_data;
    } constants[LP_MAX_TGSI_CONST_BUFFERS];
@@ -193,6 +200,7 @@ boolean
 lp_setup_bin_triangle( struct lp_setup_context *setup,
                        struct lp_rast_triangle *tri,
                        const struct u_rect *bbox,
-                       int nr_planes );
+                       int nr_planes,
+                       unsigned scissor_index );
 
 #endif