/* Vertex size/info depends on the latest state.
* The draw module may have issued additional state-change commands.
*/
- lp_setup_update_state(setup);
+ lp_setup_update_state(setup, FALSE);
return setup->vertex_info;
}
const boolean flatshade_first = setup->flatshade_first;
unsigned i;
- lp_setup_update_state(setup);
+ if (!lp_setup_update_state(setup, TRUE))
+ return;
switch (setup->prim) {
case PIPE_PRIM_POINTS:
const boolean flatshade_first = setup->flatshade_first;
unsigned i;
- lp_setup_update_state(setup);
+ if (!lp_setup_update_state(setup, TRUE))
+ return;
switch (setup->prim) {
case PIPE_PRIM_POINTS: