llvmpipe: Fix alignment.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
index 73778449ea8812c8f2daedaac1b0567ecae75037..94a21a0158bdde9ac64ace262419478598c25def 100644 (file)
 #define LP_STATE_H
 
 #include "pipe/p_state.h"
-#include "tgsi/tgsi_scan.h"
 #include "lp_jit.h"
+#include "lp_state_fs.h"
 #include "gallivm/lp_bld.h"
-#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
 
 
 #define LP_NEW_VIEWPORT      0x1
 #define LP_NEW_SAMPLER_VIEW  0x800
 #define LP_NEW_VERTEX        0x1000
 #define LP_NEW_VS            0x2000
-#define LP_NEW_QUERY         0x4000
+#define LP_NEW_OCCLUSION_QUERY 0x4000
 #define LP_NEW_BLEND_COLOR   0x8000
+#define LP_NEW_GS            0x10000
+#define LP_NEW_SO            0x20000
+#define LP_NEW_SO_BUFFERS    0x40000
+
 
 
 struct vertex_info;
 struct pipe_context;
 struct llvmpipe_context;
 
-struct lp_fragment_shader;
-
-
-struct lp_fragment_shader_variant_key
-{
-   struct pipe_depth_state depth;
-   struct pipe_stencil_state stencil[2];
-   struct pipe_alpha_state alpha;
-   struct pipe_blend_state blend;
-   enum pipe_format zsbuf_format;
-   unsigned nr_cbufs:8;
-   unsigned flatshade:1;
-   unsigned scissor:1;
-   unsigned occlusion_count:1;
-
-   struct {
-      ubyte colormask;
-   } cbuf_blend[PIPE_MAX_COLOR_BUFS];
-   
-   struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
-};
-
-
-struct lp_fragment_shader_variant
-{
-   struct lp_fragment_shader_variant_key key;
-
-   boolean opaque;
-
-   LLVMValueRef function[2];
-
-   lp_jit_frag_func jit_function[2];
-
-   struct lp_fragment_shader_variant *next;
-};
-
-
-/** Subclass of pipe_shader_state */
-struct lp_fragment_shader
-{
-   struct pipe_shader_state base;
-
-   struct tgsi_shader_info info;
-
-   struct lp_fragment_shader_variant *variants;
-};
 
 
 /** Subclass of pipe_shader_state */
@@ -115,6 +72,11 @@ struct lp_vertex_shader
    struct draw_vertex_shader *draw_data;
 };
 
+/** Subclass of pipe_shader_state */
+struct lp_geometry_shader {
+   struct pipe_shader_state shader;
+   struct draw_geometry_shader *draw_data;
+};
 
 /** Vertex element state */
 struct lp_velems_state
@@ -123,6 +85,10 @@ struct lp_velems_state
    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
 };
 
+struct lp_so_state {
+   struct pipe_stream_output_info base;
+};
+
 
 void
 llvmpipe_set_framebuffer_state(struct pipe_context *,
@@ -131,6 +97,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *,
 void
 llvmpipe_update_fs(struct llvmpipe_context *lp);
 
+void 
+llvmpipe_update_setup(struct llvmpipe_context *lp);
+
 void
 llvmpipe_update_derived(struct llvmpipe_context *llvmpipe);
 
@@ -155,8 +124,21 @@ llvmpipe_init_fs_funcs(struct llvmpipe_context *llvmpipe);
 void
 llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe);
 
+void
+llvmpipe_init_gs_funcs(struct llvmpipe_context *llvmpipe);
+
 void
 llvmpipe_init_rasterizer_funcs(struct llvmpipe_context *llvmpipe);
 
+void
+llvmpipe_init_so_funcs(struct llvmpipe_context *llvmpipe);
+
+void
+llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *ctx,
+                                 unsigned num,
+                                 struct pipe_sampler_view **views);
+void
+llvmpipe_cleanup_vertex_sampling(struct llvmpipe_context *ctx);
+
 
 #endif